When importing graphics using Fiddler, how specific do the graphic's weight and height numbers need to be in tiledata? Does someone have a guide on tiledata properties or how different graphics should be set up? Ty!
i used to have a guide... i dont know where all that info is at this point but it does for some things. like weight 255 being immovable and the height plays a roll in the z height of walls and doors etc.