13440130's latest activity

  • 13440130
    13440130 replied to the thread Problem with RadMapCopy.
    The page displays' This item has been deleted '
  • 13440130
    13440130 replied to the thread language barrier.
    This seems to be a script I posted many years ago:oops:
  • 13440130
    13440130 posted the thread Repair Npc in Custom.
    13440130 submitted a new resource: Repair Npc - Boring creation Read more about this resource...
  • 13440130
    13440130 created the resource Repair Npc in Custom.
    # Equipment Repair NPC Script Introduction ## Script Overview RepairNpcAll.cs is an equipment repair NPC script for UO (Ultima...
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  • 13440130
    13440130 posted the thread Smelt Ore like sphere51a in Custom.
    13440130 submitted a new resource: Smelt Ore like sphere51a - Edit Ore.cs Read more about this resource...
  • 13440130
    13440130 created the resource Smelt Ore like sphere51a in Custom.
    Edit Ore.cs Find OnDoubleClick public override void OnDoubleClick(Mobile from) { if (!this.Movable)...
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  • 13440130
    13440130 reacted to Fraz's resource Classic AddItemMenu with Like Like.
    public class ItemListMenu : IMenu { private readonly int m_Serial; private static int m_NextSerial; int...
  • 13440130
    13440130 replied to the thread Player Auto-Loot Corpse Item.
    Server.Items.CharacterDatabase.LootContainer( from, this ); This is another code related to the picking system in my server You can...
  • 13440130
    13440130 replied to the thread Client restriction.
    In fact, in my modified ClassicUO, I removed the loading of all plugins, such as Razor, ClassicAssist,Razor Enhanced。 When logging into...
  • 13440130
    13440130 replied to the thread Client restriction.
    I still prefer ClassicUO because it is open source. I can localize it, modify it, add validation on the server, and only allow ClassicUO...
  • 13440130
    13440130 replied to the thread Player Auto-Loot Corpse Item.
  • 13440130
    13440130 replied to the thread Player Auto-Loot Corpse Item.
    In zip read Corpse Edit.txt using System; using Server.Mobiles; using Server.Network; using Server.Scripts.Custom; public partial...
  • 13440130
    13440130 replied to the thread Player Auto-Loot Corpse Item.
    We need to open the corpse before it can work. Currently, there have been no instances of malfunction during my testing process.Also...

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