Recent content by Davaite

  1. Reading Luck from player turning in a quest?

    Filling containers as the purpose of the script, like the boxes and satchels you get from quests and the pre-made TC containers for materials and things. As I said though, the problem is specific to scripts dealing with quests (and those instigated by gumps). A mobile's corpse, as you suggest...
  2. Reading Luck from player turning in a quest?

    Essentially, yes, but the problem seems to be limited to existing scripts, and only certain of them - namely existing scripts that fill a container. Outside of those, I don't have any problems getting the data... even to the point of creating an additional 'harvest' system from the ground up...
  3. Reading Luck from player turning in a quest?

    I've been learning to modify scripts well enough, but some things I just can't get to work. In this case, I can make a function that can read the Luck from PlayerMobile, but I can't get that to pass to any other functions in a script, and when I try to add the (PlayerMobile whatever) to existing...
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