Falkor's latest activity

  • Falkor
    Falkor replied to the thread Wondering what i did wrong.
    I've tinkered with it enough to make it functional. When the player talks to Wendy they get an Empty Pet Supplies bag. They then...
  • Falkor
    Falkor replied to the thread Wondering what i did wrong.
    Wow, the code generated by the questmaker script is really, ummm, "compact." I don't use VisualStudio; I just have a text editor and...
  • Falkor
    Falkor replied to the thread Wondering what i did wrong.
    We get around this by making an item that requires all the other "ingredients" to make. For example, the quest-giver gives the player...
  • Falkor
    Falkor replied to the thread No Ammo.
    In BaseRanged.cs, you'll need to comment out this section: (roughly around line 195; my version is old) public virtual bool...
  • Falkor
    Falkor replied to the thread Find Teleporter by Serial Number.
    You can do [props 0x4001E12D and it'll let you see the teleporter's x, y, z locations. A little cumbersome but it'll do what you need!
  • Falkor
    Falkor replied to the thread Custom Moongates.
    There should be a big green "DOWNLOAD" button at the top right corner of the thread.
    • 1573177356535.png
  • Falkor
    Falkor replied to the thread Custom Moongates.
    The "Custom Releases" section is where to find all the custom scripts. Sounds like you're looking for Daat99's World Omniporter...
  • Falkor
    I get that not mentioning how the exploit happens keeps people from reading about it here, but at the same time, not mentioning how it...
  • Falkor
    It will take some doing but if you can change the variable type being used for the buff's cliloc entry to TextDefinition it should have...
  • Falkor
    Yep. Townhouses will let you rent a whole building and property owners can sub-rent individual rooms if the config is set to allow...
  • Falkor
    Falkor replied to the thread Hello all.
    Each profession has a corresponding SB* file in /scripts/vendorinfo For example, the Animal Trainer file is SBAnimalTrainer.cs. That...
  • Falkor
    Falkor replied to the thread FireRockCrafting book.
    My FireRock crafting edit notes say you need this clip in PlayerMobile.cs: [CommandProperty(AccessLevel.GameMaster)]...
  • Falkor
    Falkor replied to the thread [ChangeSeason Winter.
    It never worked. EA gave up on fixing the client's winter season setting and just patched every year when they wanted it to be snowy...
  • Falkor
    Falkor replied to the thread Chairs and Sitting.
    Just know that the "sittable" decision is made by the client and is not part of any of the item flags you can set in the artwork...
  • Falkor
    It looks like the plate armor scripts have negative values for the value OldDexBonus. BaseArmor applies this value when there is no...