jinh86's latest activity

  • jinh86
    jinh86 replied to the thread UO Studio.
    I never really care about the stars, more about reactions and comments (and I think a lot of people do the same)...so I don't think that...
  • jinh86
    jinh86 reacted to Wilson's resource UO Studio with Love Love.
    UO Studio UO Studio is a robust toolkit designed for Shard Owners to enhance their servers with cinematic experiences. This innovative...
  • jinh86
    jinh86 replied to the thread Greetings and Salutations.
    Welcome ^=^
  • jinh86
    jinh86 replied to the thread Double-Clicking to Equip.
    Yep sorry, "is not" is not supported in your .NET platform, so as Fraz said was the fix. Also agree with him that you should check the...
  • jinh86
    jinh86 reacted to Fraz's post in the thread Double-Clicking to Equip with Like Like.
    Try changing his line 6 to.. if (!item.Movable || !(item is ICraftable)) return;
  • jinh86
    jinh86 replied to the thread Double-Clicking to Equip.
    That's because BaseWeapon needs a specific handling, due to its nature of being more particular: one handed can go only if there is...
  • jinh86
    In that case, make 3 different graphics at Z of 0 and then adjust the Z axis for each piece so they are stacked on top of each other. So...
Back