using System;
using Server.Network;
using Server.Items;
using Server.Mobiles;
namespace Server.Items
{
public class UberSilvaniIdol : Item
{
bool isElf;
[Constructable]
public UberSilvaniIdol() : base(9654)
{
Movable = true...
public static RewardTicket RandomRewardTicket()
{
return Construct(m_RewardTicketTypes) as Server.Items; //Server.Items.RewardTicket;
}
1556948106
Trying to add an item I have called RewardTicket into loot.cs and lootpack.cs, but I keep getting the same error.