Recent content by MrRiots

  1. MrRiots

    Is ServUO C+ or C++?

    Neither, it's primarily written in C#
  2. MrRiots

    I have some questions and could use some explanations please

    You need to add them to your recipe list to make them work, public enum AlchemyRecipes { BarrabHemolymphConcentrate = 900, JukariBurnPoiltice = 901, KurakAmbushersEssence = 902, BarakoDraftOfMight = 903, UraliTranceTonic = 904...
  3. MrRiots

    Back again!

    Welcome back and good luck!
  4. MrRiots

    MrRiots - Storage Crates

    MrRiots submitted a new resource: MrRiots - Storage Crates - art Read more about this resource...
  5. MrRiots

    Art MrRiots - Storage Crates 2024-02-09

    A few storage crate for your artifacts, excavation goodies or museums. (Whatever you want really :) ) Use them as you wish and edit them as you wish.
  6. MrRiots

    In-Game Bestiary

    Lovely idea! Well done!
  7. MrRiots

    Used ChatAI to make a rat horde script, it is near perfect, but need help with it

    What is the purpose of PackItem(new RatHorde()); and what happens if you comment that one out? Feels like that one does not belong there
  8. MrRiots

    Used ChatAI to make a rat horde script, it is near perfect, but need help with it

    You need to show the code in order for us to help you out :)
  9. MrRiots

    Making Tents houseregion?

    Sure, First you need a multi for your houseregion (to the best of my knowledge) My Fiddler says that tent is 0x70 Then you go to Houses.cs in your Multi folder public class Tent : BaseHouse { public static Rectangle2D[] AreaArray = new Rectangle2D[] { new Rectangle2D(0, 0, 0, 0) }; //...
  10. MrRiots

    I wonder if there's a way to set up ore on the armor that monsters are equipped with.

    Not 100% sure, but maybe... AddItem(new PlateArms { Resource = CraftResource.Agapite });
  11. MrRiots

    New Firepit

    You add the art to your art.mul or uop and then add the frames to AnimData and tag it as animation/light source layer 29 in TileData
  12. MrRiots

    How do I carve Rivers In Centred?

    Rivers are a tedious thing. You begin with lowering the Z using whatever underwater texture you like, dirt etc. And then shape the river. All its sides and turns. Then either keep the middle part with water Texture at your given water Z height and/ or just use water statics to fill the void...
  13. MrRiots

    New Firepit

    MrRiots submitted a new resource: New Firepit - New UO firepit Read more about this resource...
  14. MrRiots

    Art New Firepit 1

    New simple Firepit for UO. Use and edit as you wish.
  15. MrRiots

    Trouble acquiring older map/facet .mul files for Trammel, Felucca, Ilshenarr, and Malas

    You could go into fiddler and add the addon "Mulconverter" Target your client file, for the newest client and unpack. When the unpacking is done just reload fiddler and you will be able to view the latest files
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