Recent content by StaticHex

  1. StaticHex

    Skill Increase Book

    Also no worries, and just to clarify I'm not mad or annoyed at you or anything; I apologize if I came off that way. Usually at work when we have these kinds of problems we usually just call each other just because sometimes it can be so hard to get on the same page with one another over email...
  2. StaticHex

    Skill Increase Book

    I think we may be talking past each other. From what I understand, your concern is that adjusting the variable capBonus allows you to adjust ANY skill past the skill cap. Not just the ones power scrolls have raised. This is the correct behavior for that variable. That is what it is supposed to...
  3. StaticHex

    Skill Increase Book

    The reply you quoted was actually directed at another user. I'm assuming you meant the other one where I mentioned your name. Or possibly the one where I was talking about the capBonus variable. So the cap bonus does absolutely nothing with power scrolls at all. All the cap bonus variable does...
  4. StaticHex

    Skill Increase Book

    Ah ok sorry about that I misread. So far as skills, the book pulls it's skills from Scripts/Commands/Skills.cs directly so as long as you remove Chivalry from the SkillName enum in that file it should prevent the script from grabbing it. I could certainly add a skill blacklist; however if a...
  5. StaticHex

    Skill Increase Book

    I think you can already do that using the in game skills gump I know at least you used to by opening it up and clicking the up arrow next to the skill name 2x so that it is a down arrow 1602808621 That is correct. This script doesn't really do anything with power scrolls currently and just...
  6. StaticHex

    Skill Increase Book

    StaticHex updated Skill Increase Book with a new update entry: v1.031 Changelog Read the rest of this update entry...
  7. StaticHex

    Skill Increase Book - v1.031 Changelog

    Fixed bug in GetSkills function which would cause the book to drop skills when the book was opened multiple times or when pages were turned (Special thanks to Dallas for helping me find that one)
  8. StaticHex

    Skill Increase Book

    Ah, thanks for that gif that was wonderful. So I was able to find the problem, it wasn't actually just when closing the book it was that any time the gump was reloaded it would clip off 2 entries so before long you end up with an empty book. The problem was in the GetSkills function. I was...
  9. StaticHex

    Skill Increase Book

    Sorry, trying to understand. You have 120 in mining and your skill cap is 100, You open the book, (skills are all there at this point), then close the book without picking a skill and when you reopen it, it's empty? Is this correct? Also what are you setting capBonus to? I tried opening the...
  10. StaticHex

    Skill Increase Book

    StaticHex updated Skill Increase Book with a new update entry: v1.03 Changelog Read the rest of this update entry... 1602627301 Ok I was correct in what I thought the problem was. So, this isn't a bug and you aren't doing anything wrong. So the skill max is 120 but that's different than the...
  11. StaticHex

    Skill Increase Book - v1.03 Changelog

    Removed the ability to open the book if you don't have any skills you can increase (before would just display an empty book which was confusing) Added a capBonus variable to the script which can be used to allow the user to increase skills past the cap (more specifically, allows the user to...
  12. StaticHex

    Skill Increase Book

    Ok great, thanks so much for providing info. I think I know what's going on here but I want to confirm before I post an updated version of the script so one last question. Did you use any commands or items to set all your skills to the maximum? I.e. are all your skills capped out?
  13. StaticHex

    Skill Increase Book

    Well, the first things that I'd need to know is 1. Server Software (RunUO or ServUO). Note that this script is for ServUO so if you're using RunUO I don't think it will work. 2. What version of ServUO you're running 3. What Ultima Online client you're using 4. Do any error/warning messages...
  14. StaticHex

    What is the deal with Min/MaxDamage?

    Ok so that's kind of my question. Why are there two separate values for a lot of these virtual fields vs. setting them directly? Like why is there both MinDamage and MinimumDamage for example? It seems like it would be much more clear to just use one or the other directly. I will also admit that...
  15. StaticHex

    What is the deal with Min/MaxDamage?

    I hope I didn't post this in the wrong place; I kind of waffled between this and script support but decided on here as I'm not actually needing help with anything and this is more of just a generally curious thing. I'm wondering why Min/MaxDamage on weapons was made so hard to modify...
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