Recent content by Tailean

  1. World Boss Event In A Box - Drag And Drop

    Just add this to your folder.
  2. World Boss Event In A Box - Drag And Drop

    I don't have RubyDragon.cs If you don't use it you can just remove that file from your server.
  3. World Boss Event In A Box - Drag And Drop

    Tailean submitted a new resource: World Boss Event In A Box - Drag And Drop - Crystal you can place on any mob that can summon a world boss. Read more about this resource...
  4. World Boss Event In A Box - Drag And Drop 2019-01-21

    This is something I created for a month long event. Place the crystal on any mobs. When a player gets a crystal he can either save or double click it and summon the boss where he is at. The boss has a chance to drop a custom Mask and another crystal for a weaker tamable dragon that looks like...
  5. Publish 103 (Holiday Clothes/Mailboxes)

    That's the thing they are patched up to the current version. 7.0.74.28 version I know that's not the issue. They use UOsteam and have just 1 client. Something else is going on, I just can't figure it out.
  6. Publish 103 (Holiday Clothes/Mailboxes)

    I don't patch my players so I have never did anything with custom art.....and we have the latest version. Most can see them...some cannot..not sure why. Also,when they see another players Mailbox locked down it says UNSUED TILE.
  7. Publish 103 (Holiday Clothes/Mailboxes)

    Problem where some players cannot see anything but the stocking. They did fresh re-stalls of the client and still cannot see. And yes they removed all files even hidden ones before reinstalling.
  8. OnHit method problem

    having a simular issue with my axe public override void OnHit(Mobile attacker, Mobile defender, double damageBonus)//adding hidden weapon procs to an otherwise gimp weapon { base.OnHit(attacker, defender, damageBonus); if (0.005 > Utility.RandomDouble())//2%...
  9. New zLib Librarys and Hardware Random Number Generator

    I am also getting this.
  10. Server crash

    How do you fix it?
  11. Paragon Deed [CODE] question.

    is there a way you tell me how I can make items drop 1% of the time from all the paragons?
  12. Paragon Deed [CODE] question.

    So, Will this make only the [typeof(Dog), typeof(Dragon), typeof(Drake), typeof(Slime), typeof(Rat)] paragons? I dont want anything thats not listed to be able to turn paragon.
  13. Paragon Deed [CODE] question.

    [RUNUO 2.6] So I downloaded this Paragon Deed from Servuo that if used on a base creature turns it into a paragon. My question is about the following code: protected override void OnTarget(Mobile from, object target) { if (target is BaseCreature) {...
  14. [RunUO 2.6] Armor Ignore Cap - Where to change it?

    I have been searching and thought it would be in BaseWeapon.cs, sadly I cannot seem to find it. I found these lines: bool ignoreArmor = ( a is ArmorIgnore || (move != null && move.IgnoreArmor( attacker )) ); damageGiven = AOS.Damage( defender, attacker, damage, ignoreArmor, phys...
  15. Spell range is to many tiles for druid spells.

    [RunUO 2.6] Druid spells are targeting 13 tiles away from the target, while most magery/necro spells are like 10 tiles. Where do i change these settings at?
Back