Recent content by ubentobox

  1. ubentobox

    UO Architect

    Right click on UOArchitect.exe, under Properties do the following: Check the box for Run this program in compatibility mode for: and select Windows Vista Check the box for Run this program as an administrator Once you've done that, you should be able to run the application, load the buildings...
  2. ubentobox

    Dbl Click Dishing Stump without Uses and Locked Down

    if ( !(tool is DishingStump) ) // bypasses the negative increment if using the DishingStump tool.UsesRemaining--; This worked great for the uses remaining, I'm going to hide the display for this but worked perfect for the need, thanks! Just going to poke the gump closure with...
  3. ubentobox

    Dbl Click Dishing Stump without Uses and Locked Down

    This is perfect, sorry, it is something I should know but I'm rusty in practice and mixed learning from all the previous emulators. I tried grabbing the Public Moongate as an example, but it fails to close the gump. Either it's a bad example to use or there is something derp I am doing. Going...
  4. ubentobox

    Dbl Click Dishing Stump without Uses and Locked Down

    I'll try it out, are there any scenarios you're aware of where a player would be legitimately be stuck in CantWalk upon login? I may add a check state so the users are not required to reopen the stump. As the stumps themselves break currently (haven't been able to drop the uses remaining)...
  5. ubentobox

    Dbl Click Dishing Stump without Uses and Locked Down

    So taking a look at DefBlacksmithy.cs, it occurred to me with this section, though I don't know how everything interacts just yet, that I might be able to work in some bug/exploit control. public override int CanCraft( Mobile from, BaseTool tool, Type itemType ) {...
  6. ubentobox

    Dbl Click Dishing Stump without Uses and Locked Down

    So the suggested edit worked in that I am able to craft now from the menu, but a few things to note: I was unable to use the public overrides necessary to open the crafting menu with a public class of item, I had to change it to basetool, otherwise it fails to compile with Range check does not...
  7. ubentobox

    Dbl Click Dishing Stump without Uses and Locked Down

    I've made the suggested change, however the gump still presents with error.
  8. ubentobox

    Dbl Click Dishing Stump without Uses and Locked Down

    Hey there, I am trying to get a dishing stump to work as a tool for defAlchemy using this post as an example, but having a few hangups and any help would be appreciated. - The dishing stump should either not wear out at all or last for several hundred uses. - Currently it allows the Alchemy...
  9. ubentobox

    UO Architect

    When using UO Architect, Pandora, and several other custom mod tools (UOArt editor, Mul editors, gump editors, etc), I found you could update the itemids if you had the correct tools. Generally I created the house in UOArchitect for the majority of it, place in green acres, roof it with Pandora...
  10. ubentobox

    UO Architect

    Anyone know what client version is the cutoff? I downloaded 2d client from UO and run Razor, but I cannot get UOAR to load or create anything. It connects to server just fine, imports fine, but once I try and load the build window it throws the exception. See the end of this message for details...
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