Recent content by WorryGhost

  1. WorryGhost

    Titles.cs question

    I like the idea of adding a chrisma stat, and I love D&D. Good luck on your adventure!
  2. WorryGhost

    Titles.cs question

    I thought Wilson had it. Maybe you can clarify a bit more? From what I'm understanding, your system is: characters start with some amount of charisma (30, 50, 70, etc). At 1249 karma, you want +10 charisma. At 2499 karma, you want +10 charisma. You want this +10 charisma only on these...
  3. WorryGhost

    General Opinion?

    My experience with AI is similar to what others are saying. I use it to troubleshoot and I ask it questions. In my opinion, it's not good enough to do too much on it's own, and I don't find it to be very creative, so it's really more of an assistant/precision tool, rather than a wish-granting genie.
  4. WorryGhost

    NPC hireable for free for unlimited time?

    In Mobile.cs, line 10563: m_FollowersMax = 5; I think changing that will change the maximum number of followers, but I've never messed with it, personally.
  5. WorryGhost

    missing houses

    Hello blackdog. Maybe the players are going over their housing limits, causing the former to go in to decay? This would cause the house and items to disappear. Are you certain that the server is being saved after these houses are transferred? There is code to prevent castles and keeps in Luna...
  6. WorryGhost

    RegionControl No mount

    Hi Mordacaie. In Scripts/Services/Dungeons/BlackthornDungeon/Region.cs, there is a bit of code that disallows mounts in the area and auto-stables them. I've never tried, but maybe you can tinker with it for your use. ArenaDuel.cs also has a lot of code that limits pets, such as...
  7. WorryGhost

    Lord Of The Rings Themed Addons

    Thank you! I love it.
  8. WorryGhost

    Global Chat not implemented?

    In Config/Chat.cfg, is it enabled? When you type a comma then a space in-game, nothing happens? There shouldn't be anything you need to do or install and it should be set up by default, as far as I know.
  9. WorryGhost

    Anyone wanna help me expand upon this hardcore uo server idea? please dont rec perma death lol.

    Having to drink a potion to put on armor or wield an axe is a horrible idea. Your English and your prompt were so poor, I didn't realize "hardcore" meant abstract garbage with no cohesive elements. Why anyone would want to help you is beyond me, but good luck with your vocalized sound effect career.
  10. WorryGhost

    Anyone wanna help me expand upon this hardcore uo server idea? please dont rec perma death lol.

    If your goal is to make the game more difficult, heres some ideas: slower skill gain, lowered max carrying weight, no bank(or one bank in one location), more powerful monsters, aggressive animals, long-term illnesses or diseases, make resources more scarce, replace magic items with mundane or...
  11. WorryGhost

    A Question About Female Creatures

    I noticed that several creatures (SabreToothedTiger, PlatinumDrake, Lion, FrostMite, CrimsonDrake, Clockwork Exodus, BloodFox), all have the following line of code in their scripts: Female = true; Of course in humanoids, this will determine a female body value over male, but what purpose does...
  12. WorryGhost

    Complete Valid Bodyvalue list 7.0.59.5

    These were not on Otimpyre's original list. I thought I'd add them if anyone still uses this thread as a resource: 826 - Stygian Dragon 1440 - Peacock Mount 1441 - Skeletal Tiger Mount 1479 - Giant Undead (can't remember his name, Aztec style) 1484 - Krampus 1510 - Giant Crab 1511 - Crab 1512...
  13. WorryGhost

    Pet Follow Speed

    According to UOGuide: "Pet speed...movement speed is directly related to their level of Dexterity. The more a creature has the faster it can travel around the game world. At a level of 125 (the natural maximum any creature can be trained to), they are quite capable of keeping up with an...
  14. WorryGhost

    Covetous Spawners

    Hi Orpy. The creatures are coming from the Void Pool event. Even though the 3rd level isn't the actual Void Pool room, the spawns in the later areas are determined by how much action the Void Pool is seeing. If you [prop the monsters there, you'll see none of them are regular monsters, they all...
  15. WorryGhost

    Hello

    Hi everyone. I've been lurking here for a couple of months, and thought I'd make my presence known. I'm an old UO player who has left and come back to this game more times than I can count. I have played on OSI and private shards, such as Novus Opiate, and a little gem that will always be my...
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