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  1. Juzzver

    Playermobile Questions

    It is not clear what you mean and what you want to do, and why you need a flag. Add more information what do you need to do?
  2. Juzzver

    Spells inside spellbook not visible

    I tested it, it's work for me on latest version of servuo. . You need change your DispayTo method in Spellbook.cs to next: public void DisplayTo(Mobile to) { // The client must know about the spellbook or it will crash! NetState ns = to.NetState...
  3. Juzzver

    Spells inside spellbook not visible

    Look on ArgentSmoke answer. It's can resolve your problem.
  4. Juzzver

    Spells inside spellbook not visible

    I think you trying to use ObjectPropertyList packets on Pre-AOS Eras, when this packets don't work, this may affect other packets. Try check your Scripts\Misc\CurrentExpansion.cs and if you will find something as this: ObjectPropertyList.Enabled = true; try to change this line to...
  5. Juzzver

    Spells inside spellbook not visible

    Show your Scripts\Items\Equipment\Spellbooks\Spellbook.cs script, we will try to understand. And please specify your version of the client.
  6. Juzzver

    Spells inside spellbook not visible

    Which server or servuo revision do you use?
  7. Juzzver

    Use felucca map 0 for trammel

    Maybe you can change only season and map rules, not map index? RegisterMap( 0, 0, 0, 7168, 4096, 4, "Felucca", MapRules.FeluccaRules ); RegisterMap( 1, 1, 1, 7168, 4096, 4, "Trammel", MapRules.FeluccaRules ); if you want use same map index, send your crashlog...
  8. Juzzver

    About Serialize/Deserialize

    Writer/Reader not contains overload methods for Account type, you can use account "Username" (m_Account.Username) with string type and check in deserialize if loaded username contains in Accounts.GetAccount(username). if acc != null you can set m_Account variable. or you can make your overload...
  9. Juzzver

    Item Properties in fresh start LBR shard

    You sure about in LBR does not display the title of the Vanquishing / Power / etc. properties?
  10. Juzzver

    Drop-down Lists using Gump Studio?

    As an option-call a separate Gump with data on top of the main. The main Gump sets a link to "drop down gump" to close both in case of closing the main.
  11. Juzzver

    player mobile serialize

    the lines you have given in the log do not correspond to the lines in the code, you may have already tried to make your changes, as a result of which the numbering of the lines differs. Anyway, the problem with order loading data may not match the data attribute, whereby you are addressing a...
  12. Juzzver

    lootpack reading

    one of the chance values that is used in calculating the drop drop of items.
  13. Juzzver

    player mobile serialize

    post your RingOfJupiter.cs and AOS.cs
  14. Juzzver

    To many Mobiles

    [global interface where WanderingShaman [global interface X Y Z Map where WanderingShaman and there you lost "where" keyword
  15. Juzzver

    player mobile serialize

    if you press "n" or "y" in debug mode - you can see information about serialization problem. After merging your pm files, I see a problem with the order in which items are saved in different versions. They do not match, and this leads to conflict. Ideally, you need all the new elements that have...
  16. Juzzver

    necromancy on pre aos

    \Scripts\Spells\Initializer.cs if ( Core.AOS ) { // Necromancy spells Register( 100, typeof( Necromancy.AnimateDeadSpell ) ); Register( 101, typeof( Necromancy.BloodOathSpell ) ); Register( 102, typeof(...
  17. Juzzver

    Add Custom Loot Drops to Your Bag or Monster

    using Server.Items;
  18. Juzzver

    Add Custom Loot Drops to Your Bag or Monster

    public override void OnDeath(Container c) { base.OnDeath(c); if (Utility.RandomDouble() <= 0.01) // 1% chance to drop c.DropItem(new MelisandesHairDye()); }
  19. Juzzver

    player mobile serialize

    Can you show debug errors with deserialization? and show your pm script.
  20. Juzzver

    Crash help

    Use debug mode for more informative crash logs: https://www.servuo.com/threads/shard-crash-when-pets-are-asked-to-kill.7363/#post-46950

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