Thanks everyone.
Yeah I'm all about creating new stuff for the players(including myself) to enjoy. Cause there's no point for me to waste time in re-creating what OSI had(referring to era mechanics and stuff) years ago...
Actually I was referring to client being UltimaLive ready as for client had placed the .dll file in the uo folder. I looked at the source and it is possible to know that server-side,which is what I needed, so definitely going to use the script on my shard.
Thanks Praxiiz for sharing it.
Is there a way to check whether client is UltimaLive ready? If not, would it possible to implement this. System like this can make uo world so much more dynamic.