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  1. Vert-I-Go

    Night system help

    You could go into the scripts for spells nightsight and potions etc and set the light value lower so its not a full level 30 and play around with light levels that way. there are ways to do it so that access levels for players dont have access to higher light levels. but as far as tools like...
  2. Vert-I-Go

    Portable Anvil, Forge and Soul Forge

    Idea instead of having to have them in backpack maybe have it an item that you double click on then it places a forge on ground like a spell so that everyone or just party members can use for a limited time and if charges are use up or want to pick up a context menu you right click and pick up...
  3. Vert-I-Go

    Taming Dust

    Ya you could just use t.BaseVendor in place of Paragon just add another line of code similar to the paragon one or undead lines pretty simple. Just a matter of adding lines in there. I have a very customized server so have alot of missing mobs and things so if someone wants to edit and update...
  4. Vert-I-Go

    Stable Slot Increase Help - Publish 54

    In AnimalTrainer.cs look for code. I added the top if statement the else if >=240 was the original code thios is how you add additional stable slots i do believe. public static int GetMaxStabled( Mobile from ) { double taming = from.Skills[SkillName.AnimalTaming].Value...
  5. Vert-I-Go

    Custom Necromancy AI

    Vert-I-Go submitted a new resource: Custom Necromancy AI - New Necro AI Read more about this resource...
  6. Vert-I-Go

    Custom Necromancy AI 2023-01-16

    I modified the old necromage ai since didn't really care for a mage casting necromancer and made it more necro pure casting AI. Tested and seems to work just fine might need a bit of tweaking as far as power level goes might want to increase or decrease its power depending on your server game...
  7. Vert-I-Go

    Taming Dust

    Can just add this if worried about paragons protected override void OnTarget(Mobile from, object target) { if (m_Dust == null || m_Dust.Deleted || !m_Dust.IsChildOf(from.Backpack)) return; if (target is BaseCreature)...
  8. Vert-I-Go

    Taming Dust

    Vert-I-Go submitted a new resource: Taming Dust - Dust to turn most any creature into a tameable Read more about this resource...
  9. Vert-I-Go

    Taming Dust 2023-01-16

    A simple script based off a Bonding deed. Taming Dust Functions like a Bonding Deed. Have in pack double click target a creature that isn't tamable and it will make that creature tamable with a base min tame of 105.0 animal tame skill. There are variables in right now for some custom mobs which...
  10. Vert-I-Go

    Animal Lore Gump Help

    800 is a bright green so that works. so much better but ya didnt fiddle with it to much was more worried about function right now ill play around with colors later but yes blue on blue isnt greatest so i was keeping that in mind trying to get it so can view my two different types of tameable...
  11. Vert-I-Go

    Animal Lore Gump Help

    1153 doesnt come out as white. I think it has to do with it being a HTML Localized why colors arent from hue pallet ots probably a hex code color here is what 1153 looks like on gump dark green almost
  12. Vert-I-Go

    Animal Lore Gump Help

    I have played around alittle bit with color but cant seem to find a good almost white to contrast. didnt really look that hard but here is line of code i use. AddHtmlLocalized( 153, 168, 160, 18, 1028335, 152, false, false ); // Strength the 152 is the blue i tried the 1152 which is white in...
  13. Vert-I-Go

    Animal Lore Gump Help

    OMG lol i did that before with a bunch of other changes got a crash but just tried it now and bam worked just fine lol thanks for a simple fix heheh What it looks like yay working
  14. Vert-I-Go

    Animal Lore Gump Help

    Ok I am making a new type of training for pets and im using my animal lore gump. not to get into all the details I have most of it worked out. The problems im having are that I am using a custom general type of mobile a BaseTameable mobile (Which I will include). In the OnResponse section i can...
  15. Vert-I-Go

    Custom Mobile Issues

    Ok ya that seemed to worked great tested and worked with gaining points compiled ran tested yay now i can move forward with creating a new type of training pet type thank you so much for the help
  16. Vert-I-Go

    Custom Mobile Issues

  17. Vert-I-Go

    Currency Conversion

    ahh ok easy fix just thought was a serial on a flag. didnt realize might cause issues
  18. Vert-I-Go

    Umbrella with 11 CC actions in "peace"

    Made the art file for it.
  19. Vert-I-Go

    Currency Conversion

    Cool I will look at these options as a stepping stone just needed a place to start from. Thanks for the suggestions and keep them coming if anyone has more ideas lol If i get this all figured out ill post what i have come up with in futre if anyone wants to do this in future. Just to give you...
  20. Vert-I-Go

    Currency Conversion

    Has anyone done any type of currency conversion like Dungeons and Dragons had with copper, silver, gold and platinum? I have added those to my core server files and have it running like gold in core just haven't found any conversions systems for in game like for vendors where like 10 copper = 1...

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