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  1. Oxtar

    NPC's Karma colored names

    I thought i was going nuts to see a total of spawned npc's to be 6370, but only 2585 spawned in Trammel. Glad to be sure i am not.
  2. Oxtar

    NPC's Karma colored names

    Okay, i just redid a whole creation of a shard. I know what made me think that the xmlload didn't spawn all maps. At the end of the [xmlload Spawns, there is a message saying : I saw while it was spawning, all the maps (felucca, malas and so on). When i saw the report last time, i tried to...
  3. Oxtar

    NPC's Karma colored names

    I know, it's just not very userfriendly to type all of the files individually, still works so not a game breaking bug ;) As for the commit, thanks i'll look it up.
  4. Oxtar

    NPC's Karma colored names

    I'm using Windows 10, latest UO HS Classic Client, latest ServUO repo, same command as shown in a tutorial video ([creatworld, [xmlload Spawns). The only issue i had was the xmlload. I had to [xmlload Spawns/felucca.xml, and so on for the 5 other maps. Only trammel had been spawned with the...
  5. Oxtar

    NPC's Karma colored names

    Yeah, sphere had/has it's own way of doing. Gotta learn ServUO's way of doing. Going pretty good yet. The [xmlload Spawns only seems to spawn trammel tho. You need to manually do [xmlload Spawns/mapspawns.xml commands to fill every maps. Still, i found some duplicates in some maps (like quest...
  6. Oxtar

    NPC's Karma colored names

    This is probably due to coding. I came over from Sphere, so i'm not used to OSI like functionality. Thank you both. EDIT : Yes, in sphere, the NPC names are altered with Karma for NPC and Kills for Players.
  7. Oxtar

    NPC's Karma colored names

    Hey guys, I was wondering since yesterday about this. When you [Props an NPC, and his Karma is a negative value, his name isn't necessarily Red. Is there a reason for that? I've used the [Add command or the xml spawning files and i encounter monsters who should be Red because of their Karma.
  8. Oxtar

    Managing and Fixing Accounts Out-Game

    That's exactly what we found out yesterday. So in the end, there ain't any 3rd Party Tools that could be used to manage accounts outside the game beside modifying manually such files. I might just have to make one ;)
  9. Oxtar

    Managing and Fixing Accounts Out-Game

    The problem we had was that the account got modified as a player access level, even on the account. We closed the server, modified the account xml file manually, restarted the server and created a new character with the access level of the account. We will need to delete his other character...
  10. Oxtar

    Learning the framework of ServUO. Fascinating!

    Learning the framework of ServUO. Fascinating!
  11. Oxtar

    Managing and Fixing Accounts Out-Game

    First official question! I'm playing around the server with a friend and he is hosting the server on his computer. So into the process of building the server, he created his owner account and so on. First problem with someone who never touched UO properties and the game itself, he removed his...
  12. Oxtar

    Hello

    Fortunately and unfortunatly, the best way to advertise your shard is from underground communication. Friends telling friends. But i do agree, advertising is a hassle and sometimes very, very boring. You just need to get surrounded by people that support the work you are doing. The very first...
  13. Oxtar

    Hello

    If you plan to have a shard made your own way, you probably want to be the one in charge to run it. In the past, there have been a lot of issues between developers(my own experience of working with others) that destroyed projects along the way. If you ever managed a project, you should be aware...
  14. Oxtar

    Checklists for Going Live

    So a little wrap up. Start with an homemade server (depending on your bandwidth). It could be someone you know/trust, that could be hosting your server. Given that you have a remote access, there shouldn't be any problem. As your population grows, upgrade your server's capabilities. Remember...
  15. Oxtar

    Checklists for Going Live

    What's the big difference between not having a VPS or having one? The way you work your way into the server? Because to me(my opinion), if you compare each other, the only difference is, how far your wallet can go and what are your goals. If you plan on having a low/medium population on your...
  16. Oxtar

    Leap of faith from SphereServer to ServUO

    I wished i would have read this earlier because my 30 days version of Visual Studio 2015 was expired and i've been looking around for quite some time to have a free version of it. Thank you for the heads up. And thank you too Norman, now i understand why i'll be using VS ;)
  17. Oxtar

    Checklists for Going Live

    I completely forgot about the Windows XP being discontinued support. Thanks for the reminding dmurphy. Assuming this, you might have problems installing windows 7/8/10 on your computer and hosting your server i'm afraid. And since time goes by pretty fast, keep in mind windows 7 won't be...
  18. Oxtar

    Leap of faith from SphereServer to ServUO

    Thank you! I was currently looking the video tutorial that i found in another post concerning the Git repo. As for the editor, is ServUO mainly using only C# or it is using other languages? I got used to MonoDevelop(Unity's main scripting editor). Or should i be using visual studio?
  19. Oxtar

    Checklists for Going Live

    The computer shouldn't be a problem since, as far as i read about it, isn't hungry on the CPU/RAM. I would need to check out the source of this but i think it is near 300 mb of RAM. For the CPU, it all depends on how many items/players are into your world. With 2.2 ghz, i assume it is a...
  20. Oxtar

    Checklists for Going Live

    Seems i can't edit my post any further(which is very weird). I forgot something else that is very important which should be in the first questions. Do you have the hardware and the bandwidth to support small to medium player population?

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