Ok i fixed Up just lowering the shutitout time from 300 to 120 seconds, this is the time wich the player starts to "Rest and recover energy"
then i just udded
m_Body.PublicOverheadMessage(0, m_Owner.SpeechHue, false, "*ZzZzZz*");
m_Owner.PlaySound(m_Owner.Female ? 819 : 1093);
on the if...