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  1. zeitgeist

    Hi everyone!

    Hmm, I've created a custom map with dragonmod11 and converted it to map0LegacyMUL.uop with the UOPPacker plugin for UOFiddler. It looks perfect in the client, but as soon as I hit an object I fall through the map to z: -86. If I use map0.mul on the server instead, everything works as expected...
  2. zeitgeist

    Hi everyone!

    Thanks! I am struggling a bit with these .uop files right now. Currently I use map0.mul on the server side with ServUO and map0LegacyMUL.uop on the client side. I have the converter plugin for UOFiddler and it seems to work fine. The need to convert between these formats seems a bit cumbersome...
  3. zeitgeist

    Hi everyone!

    I am totally new to shard building and I am trying to use ServUO. Hopefully I get it working soon :)

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