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  1. Fred1990

    issue with a script

    thanks i try :) List<Gump> gumps = state.Gumps; List<Gump> gumps = ToList <Gump> state.Gumps; Is correct? I get + Custom / Town Houses v2.01 / Misc / GumpResponse.cs: CS0103: Line 28: The name 'ToList' does not exist in the current context. CS0118: Line 28: 'Server.Gumps.Gump' is 'type' but...
  2. Fred1990

    issue with a script

    Hi Pyro, so miss the ToList<TSource> right? but where I should put it i'm trying
  3. Fred1990

    issue with a script

    Hi guys I have a problem with this script, how can i resolve? ERROR: CS0266: Line 28: Implicitly converting type 'System.Collections.Generic.IEnumerable <Server.Gumps.Gump>' into 'System.Collections.Generic.List <Server.Gumps.Gump>'. There is an explicit conversion. Probably missing a cast...
  4. Fred1990

    Old Magic Reflect...?

    Hi guys, what I need to change on my spellhelper.cs? I would like a old style reflect how says the starter threader, On magicreflection.cs I put the absdamage to 1 how said jack. I use runuo //magic reflection public static void CheckReflect( int circle, Mobile caster, ref Mobile target )...
  5. Fred1990

    how set Exceptional AR & disable weapon on material

    I solved the exceptional ar problem, if I disable the resistances seems not works the exceptional ar. but I not solved the second one, Do you know how can I remove the blades,axes ecc on the Bronze material ? Thanks!
  6. Fred1990

    tutorial for custom ores/ingots?

    Yes PoOka I have done ;) thanks can you help me here? https://www.servuo.com/threads/how-set-exceptional-ar-disable-weapon-on-material.10786/ Thanks!
  7. Fred1990

    how set Exceptional AR & disable weapon on material

    Hi guys, how can I modify the exceptional AR on the armors? I tried to modify this; Armor.cs int ar = BaseArmorRating; if ( m_Protection != ArmorProtectionLevel.Regular ) ar += 10 + (5 * (int)m_Protection); switch ( m_Resource ) { case CraftResource.Bronze...
  8. Fred1990

    tutorial for custom ores/ingots?

    I cancelled the my last reply sorry, I added some materials, is correct the 4 brackets at the line 548 > Resourceinfo.cs and and 5 brackets at the line 99 > mining.cs ? I got error maybe if for the wrong brackets? + Engines / Harvest / Mining.cs: CS1502: Line 98: The best match of...
  9. Fred1990

    tutorial for custom ores/ingots?

    Sure, here it the ingot.cs
  10. Fred1990

    tutorial for custom ores/ingots?

    Hi Pooka thanks for your reply and tips, so even if silver is the last methos I need to put only 2 braces? because visual studio says error . I will try soon and see if runuo works:) . I tried how you say leaving only 2 braces at the end but I got this; + Items / Resources / Blacksmithing /...
  11. Fred1990

    tutorial for custom ores/ingots?

    hi Pooka yes i'm using visual studio , I have attached the files too. here the ingots.cs using System; using Server.Items; using Server.Network; namespace Server.Items { public abstract class BaseIngot : Item, ICommodity { private CraftResource m_Resource; [CommandProperty(...
  12. Fred1990

    tutorial for custom ores/ingots?

    Hi I have this methods on >>> Ingots.cs switch ( reader.ReadInt() ) { case 0: info = OreInfo.Iron; break; case 1: info = OreInfo.DullCopper; break; case 2: info = OreInfo.ShadowIron; break; case 3: info = OreInfo.Copper; break; case 4: info = OreInfo.Bronze; break; case 5: info =...
  13. Fred1990

    tutorial for custom ores/ingots?

    Hi guys, is there a tutorial for add custom ingots and ores? My custom material is Silver. >>>I'm filled out this line too to the resourcesinfo.cs, public static CraftResourceType GetType( CraftResource resource ) { if ( resource >= CraftResource.Iron && resource <=...
  14. Fred1990

    craft system how remove weapons on materials

    Hi guys, how can I remove the weapons on a material? for example I want to remove the weapons from the agapite ingot, but leave only the armors.
  15. Fred1990

    New item with new graphic

    Thanks :)
  16. Fred1990

    New item with new graphic

    Hi guys, is there a guide that explains how to change graphic to new item? For example I want to create a gm robe with a new graphic , the image attached. I have the Mulpatcher,UOInside,UOfiddler . Thanks! Fred
  17. Fred1990

    Xantos Shrink System

    I have done, I mistaken to put the custom folder Thanks for help :)
  18. Fred1990

    Xantos Shrink System

    Cool but I followed the infos inside, but seem not working, " Xantos Shrink System and the Utilities folder both go into your -Custom Folder ShrinkConfig - goes into the Data Folder" (done) but when I digit [shrink the command not works , I tried to but the shrinkcommand.cs on the commands...
  19. Fred1990

    Xantos Shrink System

    Hi guys, this script is for runuo too?
  20. Fred1990

    Local server problem..

    Yes dont works.. :| I will use this public override int LabelNumber { get { return 1116792; } }// magic wood :) is it normal that i chop only logs? ^^ the second numbers by the left side should be the chance for get the item? res = new HarvestResource[] { new HarvestResource( 00.0, 00.0...

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