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  1. AsYlum

    Remove "ADVANCED" option from character creation.

    Buttons are there so hmm... you can try removing it so it kinda "obfuscates" the option making it impossible to click. The whole creation gump is hardcoded in client but individual graphics can be changed. So to clarify... gump is there :) The "cliloc" entry may also come from intloc.xxx or...
  2. AsYlum

    Make Custom Chairs Useable

    As Dramoor said it's classicuo only. Regular classic client has only fixed indexes that are considered "sittable" and you can't have more.
  3. AsYlum

    CentrED+ Upload

    There is only source for older ced+ that StaticZ sent to original ced author https://git.aksdb.de/aksdb/CentrED/src/branch/CentrED+ I think it was version 0.7.6 or older. So there are missing changes between source and latest binary available.
  4. AsYlum

    UOFiddler, not sure it displays as it should..

    If you try to create a wearable item then you need to add static in Items and tiledata entry. To be able to have paperdoll gump you need a free anim slot that you can fill with custom animation or you can redirect using .def to existing animation. So in your case you add the new robe item to...
  5. AsYlum

    UOFiddler, not sure it displays as it should..

    what do you mean? anim 970 maps to gump male 50970 which is this:If your problem is hair then you'll have to check in client how to set it all up. There are special files for that. I think it was file stitchin.def that defines what covers what in paperdoll.
  6. AsYlum

    CentrED+ Install Tutorial

    Installer is dead as servers hosting files are no longer available. Use packed version and update your registry: Maps - CentrED+ Upload
  7. AsYlum

    Adding custom wearables

    Just use generate default file option in massimport it will create an example file that you can modify. For gumps it'd be something like this. Where each <gump> element describes one file you need to import. <?xml version="1.0" encoding="utf-8"?> <MassImport> <gump index="51000"...
  8. AsYlum

    CentrED+ not showing certain blocks of tiles

    Find ced profile folder in your users\<username>\appdata subdirectories and delete cache files then start ced client it should re-read muls again and create new cache.
  9. AsYlum

    UOFiddler needed features in options

    https://github.com/polserver/UOFiddler/releases/tag/4.9.27 Right now I don't have much time so background color is still local setting that is not saved in UOFiddler's options but with these new options you should be able to set what you need.
  10. AsYlum

    UOFiddler needed features in options

    What are you trying to achieve here? Are you experimenting with texture generation? With minimal modifications you can export all assets as set of bitmaps using UOStudio's texture atlas generator: UOStudio/src/UOStudio.Tools.TextureAtlasGenerator at develop · deccer/UOStudio . If this is...
  11. AsYlum

    uo fiddler

    Please use latest version first. Then I don't understand what server has to do with fiddler, are you using same files for client+server+fiddler at the same time?
  12. AsYlum

    CentrED+ 7.8 and 7.9 not working with newest client 7.0.97.25

    It works just fine with latest client files. What's the problem and what are your settings? Use uop map and flag (format) 0x18 and you are good to go. If you want to edit map 1,2,3,4 or 5 just change prefix from 0 to number of your map. Also remember to put valid sizes in blocks in width/height...
  13. AsYlum

    CentrED+ Install Tutorial

    Just use .uop.
  14. AsYlum

    CentrED+ Install Tutorial

    <?xml version="1.0"?> <CEDConfig Version="6"> <Language>..\Language\English.ini</Language> <Port>2597</Port> <Map> <Map>map0LegacyMUL.uop</Map> <StaIdx>staidx0.mul</StaIdx> <Statics>statics0.mul</Statics> <Width>896</Width> <Height>512</Height> <Prefix>0</Prefix>...
  15. AsYlum

    CentrED+ Install Tutorial

    Try format 0xC or 0x18. I don't remember which flag was the right one :)
  16. AsYlum

    UO Fidder & Art.mul problem

    For clarity can you please tell me which version of AoS it is and which version of UOFiddler are you using? Is it modified client? Original AoS art.mul are around 47-67 MB depending on patch.
  17. AsYlum

    CENTRED PROBLEM

    I may have been wrong ;) I use ced and ced+ very rarely but you can define set of tiles in those xml files. Other thing is that ced reads the client files and after reading it caches them. So to clarify the sets or groups of tiles like whole structures, multis, ships etc. are in those xml. And...
  18. AsYlum

    CENTRED PROBLEM

    Update TilesGroup.xml because ced+ uses xml files that have all entries added there.
  19. AsYlum

    UOFiddler 4.9.12 (for animation creators)

    Why not submit a PR with fixes to our git repository? :)
  20. AsYlum

    Z for the map

    It's a bit more complicated. You'll need to modify CUO to support bigger Z, update uo net protocol packets and then update server scripts + packet handlers. After that you'll also have to update some tooling to support this :) If you choose reasonable values then it's doable. Same goes for map...

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