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  1. zerodowned

    How To: Customize Settings for Shard

    Not that I'm aware of
  2. zerodowned

    Question about c#

    The term you're looking for is Inheritance Easiest example is public class BoneArms : BaseArmor BoneArms inherits BaseArmor, which in turn inherits Item.cs (from the Server folder, also known as the Core) When you inherit a class you have to be mindful of what the parent class(es) hold to...
  3. zerodowned

    Interacting with secured containers while standing outside the house

    Can you test something to verify what I'm seeing on my end? - Change your house to Public and you should be able to access the container while outside the house - Change it back to Private and you cannot access it again
  4. zerodowned

    Have a Gold Supply Cap?

    Might not work to do in the constructor If not, Set a DelayCall of zero in the constructor to call a method that does to proper update It's an interesting idea but could lead to new players not getting any gold for kills or selling things. Which gives players an advantage to hording gold and...
  5. zerodowned

    Have a Gold Supply Cap?

    Quite possible but would require edits in several places to work You're mainly looking at lootpacks, vendors selling & buying, vendor stones if you use them, and champion gold after they die Odd ends to tie up would like a player dropping gold on the ground, it deletes with their corpse...
  6. zerodowned

    How to turn items into deeds? I used to do this many moons ago

    It's not clear what you mean by "turning items into deeds", a use case example would also be helpful
  7. zerodowned

    What script adjustment is needed in your opinions? Thanks in advance

    Spell.cs Look for areas the check for reagent count and comment them out BaseRanged.cs Same as above, find the area that looks for AmmoType in backpack and comment those sections out
  8. zerodowned

    General Opinion?

    It should also be noted that big companies looking to take on AI for chatbot, etc, are also behind trying to give AI "personhood". Meaning that when it makes a mistake/hallucinates an answer, then the company isn't liable because it's a "employee error" instead of a "system error"
  9. zerodowned

    General Opinion?

    It's helpful but not always right. It spits out info but (obviously) has no self awareness or self correction and will tell you 2 + 2 = 5 until you point out that's wrong Maybe the paid versions are better since checking itself requires more compute cycles? However, there are legitimate books...
  10. zerodowned

    FS -ATS and pub57

    Haven't heard from him in quite a while. Not sure what's going on but I hope he's doing okay
  11. zerodowned

    Looking to start my own shard and seeking someone to help make it happen

    Sounds like a lot of work, I've got a bit much on my plate atm but highly recommend reaching out to @Vharaun if you don't already have someone in mind
  12. zerodowned

    Character stop moving and are under the map?

    Are you using a custom map? Generally only see this if there's a difference in map files being used by client and server
  13. zerodowned

    adding a gump to ethereal mobile item in pack

    @bryant Tack this on my todo list
  14. zerodowned

    How to connect ServUO to MySQL database

    Correct, they can also hack your checking account if they know the serial number of a bill you deposit.
  15. zerodowned

    How to connect ServUO to MySQL database

    First off, mysql isn't needed. It stores saves in bin files on the host pc. Second, I've never seen a walk through for it but you could use this as a point of reference https://github.com/brodock/genova-project
  16. zerodowned

    Services' Requested

    I'm not very familiar with 2 & 3 but invasion system should be easy to convert. I'll pm you
  17. zerodowned

    How do I fix warnings?

    Posting the file or code would help a lot
  18. zerodowned

    trying to check if buff icon is present

    Add the public method HasIcon to player mobile Then in CerebralBeer2 change the code from if (from.FindBuffIndex(BuffIcon.Cunning) != -1) { from.SendMessage("Cannot drnk more Cerebral Beer, you are already under it's effects."); } To //Code for your drink if (from is PlayerMobile pm &&...
  19. zerodowned

    Runic Hammer with Skill Bonuses

    AncientSmithyHammer is a good base to learn from. Just note that it's setup to provide a variable skill bonus. If you want just one item that provides an unchanging/set skill bonus, then a lot of the code isn't needed...
  20. zerodowned

    UORespawn

    This looks interesting and a lot like something I've been wanting to do. Will be looking into this system very soon

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