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  1. Hammerhand

    Crafting help on the woods

    It's in the craft core, not the server core. No recompile needed. :)
  2. Hammerhand

    Crafting help on the woods

    Scripts/Services/Craft/Core/CraftGump.cs
  3. Hammerhand

    Crafting help on the woods

    I don't think it should be showing both boards and logs. You don't need them both showing to use either one. Your only real option, if you want them both showing, is to increase the size of the gump itself, which would increase all of the crafting gumps by the same amount.
  4. Hammerhand

    Were Back! :)

    So.... did I miss anything? :D
  5. Hammerhand

    Unused Tiles

    Do your players have a copy of the client you are modifying? If they're using a reg client, they won't see the custom deco. You would need to patch your changes to them.
  6. Hammerhand

    Player user name change?

    Using XML Notepad should do the trick. Just drop the Accounts XML file into it & change the Username on that account.
  7. Hammerhand

    Looking for item ID and chest container gump info - please see picture inside

    Is this what you're looking for? >> https://www.servuo.com/threads/secret-chest.4164/
  8. Hammerhand

    Players crashing when trying to trade

    I remember that being an on again, off again glitch with RunUO servers for years. Sometimes it only seemed to affect staff, others only players. Got to where players would just drop gold & items on the ground, or have a staff member hold the item & gold to "verify" the trade. Some players it...
  9. Hammerhand

    race change, and sex change deed

    Did you try [add race or [add sex?
  10. Hammerhand

    "minor" crafting problem..

    BaseArmor.cs has this, maybe try adding it to BaseWeapon? [CommandProperty(AccessLevel.GameMaster)] public CraftResource Resource { get { return m_Resource; } set { if (m_Resource...
  11. Hammerhand

    "minor" crafting problem..

    Maybe try adding this to the longsword? public override CraftResource DefaultResource { get { return CraftResource.ValoriteIngot; } }
  12. Hammerhand

    Spawning Ore Elementals

    A little farther down in the script you'll see the section for resources (ele loot). For the elemental entries you have 15 cases, but the resources only have 14. Might be part of it. I'll look at other scripts as well. But it could just be a case mis-match.
  13. Hammerhand

    Spawning Ore Elementals

    Give it a shot & let me know. :)
  14. Hammerhand

    Spawning Ore Elementals

    Another thing. Are you able to use [add to spawn the Mytheril ele?
  15. Hammerhand

    Spawning Ore Elementals

    You've got Mytheril listed twice which could be part of the problem. Also, did you create the Mytheril Ore Elemental in the OWLTR OreElementals & Elementals scripts in the NEW folder?
  16. Hammerhand

    help with script error

    Have you tried adding the brackets in where it says they are missing?
  17. Hammerhand

    Packet BF 00 06 00 24 **

    :eek:
  18. Hammerhand

    championspawn.cs How to fix spawn rate per level?

    In ChampionSystem.cs you have m_MaxKill[0] = Config.Get("Champions.Rank1MaxKills", 256); m_MaxKill[1] = Config.Get("Champions.Rank2MaxKills", 128); m_MaxKill[2] = Config.Get("Champions.Rank3MaxKills", 64); m_MaxKill[3] =...
  19. Hammerhand

    [Troubleshooting] Writing A New AI...

    If its checking or has checked for the FishingPole in its pack, wouldn't Tool or HarvestTool work? Just tossing that out there, no idea if either would work or not.
  20. Hammerhand

    Need help with adding Hit Fireball and HLD to a Ring...

    Have you tried just Attributes? You'll also need to comment out the label number line because it will override the name you have for the ring.

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