Search results

  1. 13440130

    Player Auto-Loot Corpse Item

    13440130 updated Player Auto-Loot Corpse Item with a new update entry: English Version Read the rest of this update entry... Changed
  2. 13440130

    Player Auto-Loot Corpse Item - English Version

    Gump in English
  3. 13440130

    Player Auto-Loot Corpse Item

    13440130 submitted a new resource: Player Auto-Loot Corpse Item - AutoLoot Read more about this resource...
  4. 13440130

    Player Auto-Loot Corpse Item FIX Corpse Edit.txt

    Auto-Loot Script Functionality Description 1. Core Features Auto-Loot Configuration: Players can open a configuration interface (Gump) by entering the AutoLoot command to manage the list of items to be auto-looted. Add Items: By clicking the "Add Item" button, players can select a target item...
  5. 13440130

    Time XmlSpwaner

    13440130 submitted a new resource: Time XmlSpwaner - XmlSpwaner edit Read more about this resource...
  6. 13440130

    Time XmlSpwaner 2025-3-5

    Yes, I wrote another script using DeepSeek The provided code implements a Time-based XML Spawner (TimeXmlSpawner) that inherits from XmlSpawner. Its core functionality is to dynamically enable or disable entity spawning based on configurable time windows. Below is a detailed breakdown of its...
  7. 13440130

    I need help on setting up server

    you need classic client
  8. 13440130

    Abandoned or Donated Full Shards

    Do you still have a backup of the Kharos client? If possible, can you share it?
  9. 13440130

    What would cause this error?

    script code?
  10. 13440130

    Is there a way to add a bankcheck to a mob.

    Because BankCheck LootType is Blessed Try edit ondeath public override void OnDeath(Container c) { base.OnDeath(c); c.DropItem(new BankCheck(5000)); }
  11. 13440130

    Trying to reset properties counter

    Try changing to an itemid, such as 0x2d82
  12. 13440130

    How can I disable certain skills?

    EDIT Scripts\Spells\Initializer.cs Register(100, typeof(Necromancy.AnimateDeadSpell)); to //Register(100, typeof(Necromancy.AnimateDeadSpell)); .... etc
  13. 13440130

    I'd like to ask you about the choice of death zone.

    edit public override void OnDeath(Mobile m) { if (m is PlayerMobile) { m.MoveToWorld(new Point3D(5703, 639, 0), this.Map); to public override void OnDeath(Mobile m) { if (m is PlayerMobile) { if(m.Map == Map.Trammel) { m.MoveToWorld(new Point3D(5703, 639, 0), this.Map); }
  14. 13440130

    I'd like to ask you about the choice of death zone.

    edit m.MoveToWorld(new Point3D(5703, 639, 0), this.Map); to m.MoveToWorld(new Point3D(5703, 639, 0), Map.Trammel);
  15. 13440130

    How initially lock all skills for gain?

    CharacterCreation.cs try add code newChar.Hunger = 20; //ADD newChar.Skills[SkillName.Alchemy].SetLockNoRelay(SkillLock.Locked); newChar.Skills[SkillName.Alchemy].Update()...
  16. 13440130

    How initially lock all skills for gain?

    Do you mean that it is not allowed to gain skill growth through default methods?
  17. 13440130

    Skill increases as a quest reward.

    MondainsLegacyQuests cant do this You need to try other task systems
  18. 13440130

    I have a question about setting up the Teleporter item.

    int statto = m.RawStr+m.RawDex+m.RawInt; if (statto < m_Required)
  19. 13440130

    I have a question about setting up the Teleporter item.

    try edit Skill sk = m.Skills[m_Skill]; if (sk == null || sk.Base < m_Required) to int sktotal = m.SkillsTotal/10; if (sktotal < m_Required)
  20. 13440130

    Allow only custom clients to connect to my ServUO server

    Besides the mobile version, there are also PC versions available

Active Shards

Donations

Total amount
$0.00
Goal
$500.00
Back