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  1. Voxpire

    Hover over items UOR

    Add the second code snippet line to CurrentExpansion.cs, it can be placed directly after the line in the first code snippet.
  2. Voxpire

    Question about c#

    If you're implementing a custom skill handler, they are already modular; make an exact copy of the Anatomy class, name it AdvancedAnatomy. The hook is the OnUse method being assigned to the Callback of the Anatomy skill' SkillInfo table entry: [CallPriority(1)] public class...
  3. Voxpire

    Create a script from either NPC or Player

    Nah, it won't go that far... Not sure if anyone has released a server-side feature to do this but there were tools/apps like "Script Creator" out there; maybe that can still be useful to you: https://www.servuo.com/archive/misc-utilities-from-back-in-the-day.2186/
  4. Voxpire

    Create a script from either NPC or Player

    Check out the MirrorImage spell/move, there is a secondary class in the script named Clone which does the basics of what you want; it will create a clone of the given mobile and its equipment, but it only mimics equipment appearance by creating a new Item with the source piece ItemID... To get...
  5. Voxpire

    Best way to create buildings

    That looks better, only one error (warnings can be ignored)... The substitute for line 345 in MobileSaver.cs is: spawner.SpawnObjects.Add( new SpawnObject( t.ToString( ) ) );
  6. Voxpire

    Best way to create buildings

    You must have missed step 4 of the readme.txt Data/Assemblies.cfg is essential for ScriptCompiler to know what files to reference.
  7. Voxpire

    Best way to create buildings

    UOArchitect comes with a readme.txt but it doesn't cover the VS instructions to add the files as refrerences: For Visual Studio compatibility: UOArchitects' live networking is non-functional in .NET Core 5 and DotNET 7 or later, for anyone attempting to install after upgrading.
  8. Voxpire

    Could someone help me with the category section?

    This site used to have a community wiki built-in and no-one contributed to it, so it was discontinued. It would be more worthwhile using the Tutorials section to put out such information IMO.
  9. Voxpire

    Migratign from Servuo-MASTER to Servuo-p57

    You should be able to copy the Saves directory from one version to the other. If you kept track of your custom code changes using git or making notes, that will make it easier to port them, otherwise you'll have to try to remember the changes you've made and use a tool like WinMerge to compare...
  10. Voxpire

    UO Black Box

    Don't use the ServUO 'master' branch, use p57 or p58. 'master' is deprecated.
  11. Voxpire

    Adding x/y coords to SOS

    The code sample in the main post is missing a closing }
  12. Voxpire

    bank problems :-(

    The defaults are based on expansion selection, but you can override them here; https://github.com/ServUO/ServUO/blob/pub57/Scripts/Misc/CurrentExpansion.cs#L20
  13. Voxpire

    Shard List

    With these services, you can get the root url to the image; https://i.imgur.com/VR0RX0p.png
  14. Voxpire

    IPL Download Speeds

    There are no restrictions, it uses standard http provided by .Net on both ends. Try increasing the buffer size in Server.cfg to 32mb - players can increase their speeds in the IPL settings panel by changing the default number of file tasks and file chunk size. Other things I have noted to...
  15. Voxpire

    Dynamic NPC System

    Interpolated strings require the roslyn csc to compile. ServUO 57 ships with it, you can probably take ScriptCompiler.cs and replace yours with it directly, just make sure to also take the bin/roslyn/ directory that contains the roslyn compiler. Your only other alternative would be to convert...
  16. Voxpire

    Ethereal Hue

    Hues have flags, 0x4000 is for ethereal hues, 0x8000 denotes partial hue for creature bodies. You can take the hex of any hue and combine it with these flags. Hue 0x100 can be ethereal by doing 0x4100 There may be a hue combination that will reduce the prominence of the outline, or maybe not..
  17. Voxpire

    Issue freezing statics because DataPath isn't configured correctly -.-

    Can't freeze to UOP format, if your install doesn't contain the equivalent MUL files, it won't work.
  18. Voxpire

    Lets try again! Return to UO, looking Sphere Spell system

    Sphere casting is also my preference... This is on the list of optional features that will be implemented in ServUO 58; you will be able to toggle pre-casting on/off with one config setting... I just can't predict when it will be completed as it is quite complex as previously mentioned.
  19. Voxpire

    Bow wont shoot?

    Pulled it back out of the void; https://www.servuo.com/archive/simple-paintball-system.458/
  20. Voxpire

    The UO Repository

    They haven't been seen since 2021, I've removed this resource for now; the author may chose to reinstate it if anything changes. Most of the things available on the target website can be found elsewhere, including on these forums.

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