I am attempting to Modify the Explosion FX. My intention is to create a Shrinking Ring where players outside of the ring will take 10 damage per 1 second
The Idea is to work similarly to the Storm in Fortnight)
After seeing the [explosion FX 900 1 1 1 Essentialy 1 Row of fire making a big...
Below is a script for a Bow that on creation will be assigned 3x Random Combat Properties from the Predetermined list. Occasionally when the item is created it will only have 2 properties on it instead of 3. I suspect this is related to the line " while (property1 == property2) " which is...