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  1. synsy

    Bleed Attack on BaseRanged.cs

    Hello, I am looking for help on implementing a bleed attack to bows. I am using CurrentExpansion.UOR and was hoping to modyify the OnHit function of BaseRanged to add a bleed attack, similar to the OnHit functions of Paralyzing Blows, Concussion Blows, and Crushing Blows of the other weapon...

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