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  1. Making custom Multis (boats)

    Does anyone know if it is possible to save hue to multi, meaning that houses etc could have hued things instead of everything using hue 0?
  2. Custom Animations Problem!

    Hello all, and first off thanks for the great advise. I got my problem solved, the key seemed to be with setting interpolarisation to none. I had to download a different batch image editing plugin for GIMP to do that, which is probably why it never occured to me So for those interested here's...
  3. Making custom Multis (boats)

    Found it! Thanks anyhow.
  4. Making custom Multis (boats)

    Hello. I have seen shards using custom boats, and I believe I have figured out mostly how to do it. My problem is that I fail to find a multi editor that would allow me to build or edit the existing multi structures so that I could make my own boats and import them to multi.mul/idx. I believe...
  5. Custom Animations Problem!

    Wow, thanks for quick replies. Milva, yes, I have read that, though from what I learnt about it I do not believe it has a solution to my problem. Hank, sorry, as this was months ago I no longer have the files. I figured the problem must have been with pixelation or something and there likely...
  6. Custom Animations Problem!

    A saddened bump.
  7. Custom Animations Problem!

    Hello all! I attempted to make new animations by exploring the possibilities of changing the sizes of old OSI animations. With this, it should have been possible to make actually big dragons, make tigers more real-sized, make small gorillas to act as monkeys and so forth. However I encountered...
  8. Hello!

    Hi! I'm Tatti, I've been playing and fiddling with UO for 7 years now. I look forward to intercting and discussing with you all about the wonderful world of emulating UO. :)
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