Search results

  1. SilenceXX

    Need help with serialize deserialize...

    Case closed... For some reason all that error was being thrown out because of HS Ships i did add... Wird that it did work previously with no errors. But removing it did solve all serialize cases.
  2. SilenceXX

    Need help with serialize deserialize...

    Will try to roll out if thats my nonpk with is causing errors. Edited that out, and still for some reson that stabled list...
  3. SilenceXX

    Need help with serialize deserialize...

    Still it all compiles, but on server start, it wants to delete all playermobiles, because that exception.
  4. SilenceXX

    Need help with serialize deserialize...

    In servuo compile: Errors: + Mobiles/PlayerMobile.cs: CS0266: Line 3488: Cannot implicitly convert type 'int' to 'Server.Mobiles.NONPK'. An explicit conversion exists (are you missing a cast?) Same on Visual studio.
  5. SilenceXX

    Need help with serialize deserialize...

    Did anyways recheck. Still same error at same line... I mean after restoring back order... Reuploading file with edits, so old one doesnt mess with mind.
  6. SilenceXX

    Need help with serialize deserialize...

    That is not a case here... Because geting same results with serialize and deserialize. In same spot. Moved that part myself after errror. was thinking about rechecking that part.
  7. SilenceXX

    Need help with serialize deserialize...

    PlayerMobile.cs|noneVisual studio debug: System.NullReferenceException was unhandled by user code HResult=-2147467261 Message=Object reference not set to an instance of an object. Source=Scripts.CS StackTrace: at Server.Mobiles.PlayerMobile.Deserialize(GenericReader reader) in...
  8. SilenceXX

    Need help with serialize deserialize...

    Yea... Will try to debug trough visual studio.
  9. SilenceXX

    Need help with serialize deserialize...

    I have a bit problem with implemnting PvM PvP system. It compiles normaly, but after shard restart it gives out deserialize exception in playermobile. Deserialize part: case 32: { m_NONPK = (NONPK)reader.ReadInt()...
  10. SilenceXX

    OWLTR 4.0 for ServUO Pub 54

    Well might be mistaken in Baserunictools.cs. (Might be my bad marge...) But Largebod.cs had that extra bracket :P and also Elemental.cs needed small change... (Just did recheck form my rar download)
  11. SilenceXX

    OWLTR 4.0 for ServUO Pub 54

    Yes, or in Daat99 Control Center Gumps.cs line 147. so they both are same. I Did change in Elemental.cs. Sorry about my english, not my native :D
  12. SilenceXX

    OWLTR 4.0 for ServUO Pub 54

    Just a smal note. Better to go with merge, and just do merges. Even on clean server. Some number of errors arround. And there also are quite a few missmerges inside. Like: LargeBOD.cs line 243 contains an extra {. Baserunictools.cs mising: //daat99 OWTLR start - runic storage...
  13. SilenceXX

    Need newbish help with some error.

    Thank you for help :)
  14. SilenceXX

    Need newbish help with some error.

    Kinda only place where it could get it : Could it be because new CraftResourceInfo(0x8AB, 1053101, "Valorite", CraftAttributeInfo.Valorite, CraftResource.Valorite, typeof(ValoriteIngot), typeof(ValoriteOre), typeof(ValoriteGranite)), new CraftResourceInfo( 1161...
  15. SilenceXX

    Need newbish help with some error.

    Got that, but now i feel more confused :D Got feeling, that it would mutch easyer to make new own system sometimes based on existing :D Exception: System.NullReferenceException: Object reference not set to an instance of an object. at daat99.ResourceHelper.GetDaat99HarvestedType(Type...
  16. SilenceXX

    Need newbish help with some error.

    Good idea, will try that...
  17. SilenceXX

    Need newbish help with some error.

    Went into geting owlr to publish 54, but did run into some error. With im geting when im mining out any new custom resource. As far im geting its something inwolving one null geting into another. But my programing kinda sux :D Crash part and code parts attached. Thanx if you can give a hint...
Back