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  1. All Powerscrolls Command

    unblest submitted a new resource: All Powerscrolls Command - A quick command to get a bag of powerscrolls Read more about this resource...
  2. Newbie Lower Reagent Cost Gear

    unblest submitted a new resource: Newbie Lower Reagent Cost Gear - Basic lower reagent cost suit Read more about this resource...
  3. Anyone know the skirt this character's wearing?

    That skirt-like clothing this character is wearing, inside white box. Would ask the user, but he's absent for two years. 1586074636 Found it: it's Hawkwind's Robe
  4. Where do I find Stygian Drakes in distro?

    Distro is publish 57. According to uo-cah.com, there's supposed to be two Stygian Drakes spawn points in the Abyss, but I couldn't find any manually and using [xmlfind I also noticed Fire Elemental Renowned spawn point is empty. Is there any special method to spawn these? (and Fire Ele Renowned too)
  5. Calling ChangeAIType method doesn't change AI type on the fly?

    While playing with Squire System, I noticed scripted AI doesn't change itself on the fly when giving a ranged weapon to the squire. The code in squire.cs reads, namespace Server.Mobiles { [CorpseName("a squire's corpse")] public class Squire : BaseCreature { ...
  6. Is there any easy way to make invisible walls?

    I made some spawners to make them fight each other in Jhelom Pit, but some of them cowardly run away and end up gets killed by guard or gets stuck somewhere. Is there any easy way to make invisible walls so NPCs can't go across it? I'd prefer if players can cross it but NPCs can't.
  7. Sampire Gear

    unblest submitted a new resource: Sampire Jewelry not overpowered - A set of magical jewelry staying within OSI limitation Read more about this resource...
  8. Any good place to hold a battle?

    Placed NPC faction fighters from awesome NPC Factions/Fighters in a ball park right next to Luna and look! I am determined to host more battle, any decent place to host this? (That they don't run away too far)
  9. Squire System, Added Bushido and Necro Spells

    This is incredible! gonna test it out asap 1585461190 in SquireTargets.cs, it needs to be else if ( Discordance.m_Table.ContainsKey( targ ) )
  10. Imbuing not allowing skill gain

    Using publish 54 github distro which I downloaded on 19th May. Disenchanting a magical item successfully allows the player to gain imbuing skill, but imbuing an item doesn't give any imbuing skill point to the player. How do I fix this?
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