Search results

  1. What is ServUO's status compared to RunUO?

    Thanks for the clear explanation. So de-syncing is still a thing (and it's only related to movement)? Are there any possible solutions rather than a resync button? Also that explains why it doesn't happen in other emulators which don't have any speedhack prevention mechanism.
  2. What is ServUO's status compared to RunUO?

    Can you elaborate please? I would like to know more about the problem.
  3. What is ServUO's status compared to RunUO?

    Somehow I believe that it might be because of assistant tools like razor, uo steam. Those two tools ruin my UO experience, the game is much smoother when I log on to EA servers with plain client.
  4. What is ServUO's status compared to RunUO?

    http://forums.uosecondage.com/viewtopic.php?f=32&t=10238
  5. What is ServUO's status compared to RunUO?

    deserialize of data? While I was playing on UOSA, we had to resync due to frequent desyncs during PvPs.
  6. What is ServUO's status compared to RunUO?

    What about the desync problem that most of the RunUO shards suffer from? Is it still there?
  7. What is ServUO's status compared to RunUO?

    I am using RunUO 2.4, since runuo.com is dead, I am planning to transfer everything to ServUO. I am not interested in the new expansions since the server is run at UOR. What are the advantages of using ServUO? Have you ever stress tested a ServUO shard, any performance comparison?
  8. Hello All

    But I am still not :c
  9. Hello All

    Can I be verified?
  10. Hello All

    Registered here because I wondered different forks of runuo, just forked the servuo repo to examine. Hello all again.
Back