Search results

  1. I want to know how to solve npc invincible status.

    Try changing this to false https://github.com/ServUO/ServUO/blob/493fde408ae48752bcd2bb899d2a2e42055b22c7/Scripts/Mobiles/NPCs/BaseVendor.cs#L71
  2. I want to know how to solve npc invincible status.

    You'll want to look in Scripts/Misc/Notoriety.cs This one is for BaseVendor. https://github.com/ServUO/ServUO/blob/493fde408ae48752bcd2bb899d2a2e42055b22c7/Scripts/Misc/Notoriety.cs#L292 Change line 293 to Return Notoriety.Innocent If you use the Felucca ruleset then they are attackable but...
  3. deleting gump icons

    https://github.com/ClassicUO/ClassicUO/blob/8ff33a50c46dafbbb7ed55109ab927bb520813de/src/ClassicUO.Assets/ProfessionLoader.cs#L122 This should do the trick: /*Professions[new ProfessionInfo { Name = "Advanced", Localization =...
  4. deleting gump icons

    Both of those are client side. If you use ClassicUO they can be removed.
  5. Custom map help

    Scripts/Misc/MapDefinitions.cs Change TileMatrixPatch.Enabled = true; // OSI Client Patch 6.0.0.0 MultiComponentList.PostHSFormat = false; // OSI Client Patch 7.0.9.0 To TileMatrixPatch.Enabled = false; // OSI Client Patch 6.0.0.0 MultiComponentList.PostHSFormat =...
  6. Custom map help

    I've used 2 clients in that range (7.0.15.1, 7.0.20.0) and never had that problem.
  7. Custom map help

    7.0.24 and up as far as I'm aware uses UOP map files. Anything before that uses mul.
  8. I need your help

    Sorry. I couldn't figure it out.
  9. I need your help

    I'll check when I got home from work. I'll be doing the same thing. Moving spells around and completely eliminating Spellweaving.
  10. I need your help

    Check your cliloc. Line 260. If it says Energy Vortex try changing it
  11. I need your help

    Probably need to change it in the client. Do you use ClassicUO?
  12. I need your help

    Try changing line 81 in Scripts/Spells/Initializer.cs
  13. [global interface where --- need help with command

    Sorry my memory is rusty. If you know who the playermobile is then try [global interface where playermobile name = WhateverthePlayerNameIs Pull them to you fix what you need then if the character is offline [set map internal
  14. [global interface where --- need help with command

    I can't check just yet but try [global interface where huntingpermit playermobile name Input the name of the player where name is.
  15. Login Announcement

    Arturus submitted a new resource: Login Announcement - A script that notifies staff when someone longs in. Read more about this resource...
  16. Login Announcement 2023-06-07

    I've had this script for years I thought I'd share it. Let's staff know when someone connects or disconnects from the server Counselors, GameMasters and Seers can see when someone with access level of Player up to Seer logs in. Admins and up can see when someone of any access level logs in...
  17. Remove "ADVANCED" option from character creation.

    https://www.servuo.com/archive/default-character-on-account-creation.514/
  18. Latest version with mul files

    I believe 7.0.23.1 is the latest that uses mul.
  19. Create map for client 7.0.98.1 and uoserv

    Does the latest client take custom maps? Every time I attempt a custom map with client version 7.9x.x (basically 7.90.0 and up) the tiles come out wonky. I generally stick with Dragonmod9 since it's the one I'm use to.
  20. Latest version with mul files

    Client version 7.0.24.0 is the version they switched to uop. Any version before that's uses mul.
Back