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  1. Unhandled Microsoft .NET Framework exception error

    Glad things are working out for you :) Sorry I couldn’t pinpoint the exact cause of the error, but at least we got pointed in the right direction :)
  2. Unhandled Microsoft .NET Framework exception error

    I tried googling Microsoft .NET exception *2752 and very little came up. Can you tell us what you were doing prior to getting this exception thrown at you? What was happening on the server? Were you casting? Spamming a button? Opening several gumps at once - if so, what system(s) were you using...
  3. [ServUO] We Can Add Buffs, But Can We Revert Them?

    @Anon the Felon The buff icons were just an added bonus on what I have done with the project I am working on. I am wanting to get rid of the description because it is default for something else. I wanted to use the strength bufficon, but it says the bonus is higher than it really is and this...
  4. [ServUO] We Can Add Buffs, But Can We Revert Them?

    Yes I noticed, actually the "no love comment" had to do with my second question which was how can I replace the clilocs with strings. I keep running into: cannot implicitly convert int to string. Which is driving me nutty by the way LOL. I wanted to do this so that I can manually type in...
  5. [ServUO] We Can Add Buffs, But Can We Revert Them?

    What?! No love? Does anyone know how to solve the issue above? :eek:
  6. [ServUO] We Can Add Buffs, But Can We Revert Them?

    Thanks Voxpire... I just figured out how to utilize the AddStatMod(….) So I have this code now: Timer.DelayCall(TimeSpan.FromSeconds(0), delegate { pm.AddStatMod(new StatMod(StatType.Str, "str", (int)((double)pm.Str * (0.20)), timerHasExpired)); }); I...
  7. [ServUO] We Can Add Buffs, But Can We Revert Them?

    Without having to use an unrelated BaseClass like MagicalFood.cs or Spells.cs…. Below I have assigned the buffs I need for each item at random on doubleclick. What I would like is the ability to have those buffs reverted to their original state on the player who used the item after a duration...
  8. Hi, it's nice to see some form of Ultima Online still active!

    I am new to programming, taken a few classes here and there, but no guru by any means. I stumbled onto this site pure luck I think. I used to play Ultima Online back on the Atlantic and Legends shards back in the day. I loved this game and from what I have seen, you guys seem to have made it...
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