Yes, i noticed it, but for example, i trained dragon, through skillcheck.cs i changed max allowed stats, so he can train 1000+ str, but his max hp stays at 493, maybe this is fixed value located somewhere?
Yes, i found this earlier, but i still don't get how to change this, cause i thinked that "else if" value it is max hp :)
P.S Sorry for my bad eng)
P.P.S And if standart formula is (50+ (STR/2)) doesn't it mean what if creature has 1000str it's hp need to be 550?