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  1. Any Quest Gurus out there?

    @DragnMaw What is the modern version of the file ML QuestEngine? The current release I don't think has that file so I can't find where to change the quest cap
  2. Inacessible Items

    Lol, thems rookie numbers Cleanup: Detected 1353 inaccessible items, removing.. a couple of restarts ago, i was well over 2k. I guess it doesn't do anything but it's annoying to see and not know what it is
  3. Inacessible Items

    It's been a minute but what was your fix for it?
  4. tutorial for custom ores/ingots?

    I'll double check around those lines tonight, just to be sure I didn't miss anything tho @FingersMcSteal Checked my lumberjacking and i had 3 of those 4 spots so not sure if i'm missing what you have around 144 or not. I have included mine so you could see it.
  5. tutorial for custom ores/ingots?

    Lumberjacking was already modded. Don't recall the line #s but they were added in there. If there was a lije that listed the woods, I added the new ones after. If there was a lone that listed the last(hardest) to gather, frostwood maybe? Then i changed it to petrified.
  6. tutorial for custom ores/ingots?

    This is the whole system as far as i know. Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Server.Achievements.HarvestAchievement.<>c__DisplayClass14_0.<CheckAchievementMatch>b__2(HarvestResource hr) at...
  7. tutorial for custom ores/ingots?

    After much turmoil, it all seems to work now but I had to remove the achievement system that was on Minax because as soon as I swung the axe at a tree, the server rebooted. I could spawn the resources fine, craft with em, add em to the keys, all that but the second I tried to actually chop a...
  8. tutorial for custom ores/ingots?

    Lol, ok I'll check tonight. Why would it be defined under something logical like wood.cs? Nope let's put it in logs n boards
  9. tutorial for custom ores/ingots?

    I can't find anywhere for any of the woods that have this code tho. Woods.cs doesn't, resourceinfo doesn't, resources doesn't so I'm not sure where it's at
  10. tutorial for custom ores/ingots?

    Hey there @FingersMcSteal any chance you wanna see what I'm overlooking again? I figured, well since I was shown where to look to get thru the ore, and I figured out by following the trail and where else to look, and I got all of them working with your help, I thought I'd work on the wood next...
  11. tutorial for custom ores/ingots?

    Well, the fix worked for the Resourceinfo file but the ingot and ore file still threw the same errors. Going thru them again to see where I missed it but I'm still not seeing it. 1 down, 2 to go lol I found a missing line in the Ore one, line 798 wasn't replicated below that for the new types...
  12. tutorial for custom ores/ingots?

    Omg, I had that edited the first time and I when I rolled everything back, for other errors and started over, I guess I forgot that area. Thanks, I'll try when I get home
  13. tutorial for custom ores/ingots?

    I know I'm missing something simple but I can't seem to see it, adding the 5 new ores. Could someone take a look and tell me what I screwed up please? Errors: + Misc/ResourceInfo.cs: CS0117: Line 769: 'CraftAttributeInfo' does not contain a definition for 'Blaze' CS0117: Line 770...
  14. Player Auto-Loot Corpse Item

    Ok, there must be something else then. It will pickup whatever I add to the list but then lockup the server for this character. every other character works fine
  15. Player Auto-Loot Corpse Item

    Hello. I can't seem to get the system to work without that CharacterDatabase.LootContainer line. The server won't complie with it in, but the autoloot won't work with it out. I pull up the gump, add items, it loots the items, then locks the server and I have to reboot it.
  16. Player Auto-Loot Corpse Item

    Thank you. You don't have that edit placed anywhere near or even in the same layout as your text file says to do. your file works though, as long as i edit out 1 line CS0234: Line 1387: The type or namespace name 'CharacterDatabase' does not exist in the namespace 'Server.Items' (are you...
  17. Player Auto-Loot Corpse Item

    can you attach your corpse.cs file? so we can see how yours is? Errors: + Items/Corpses/Corpse.cs: CS1022: Line 1601: Type or namespace definition, or end-of-file expected I've tried placing it in different spots, adding or removing } or { and no luck so if you could upload your...
  18. Master Runebook by Lokai

    OMG thank you! That did it! Seems to work fine now with 1 exception. Apparently, If I try to delete a one of these books, it restarts the server. *edit-it's not just that, seems [save command reboots server, [shutdown command reboots it, [delete on certain items like the master runebook or a...
  19. Master Runebook by Lokai

    using System; using Server; using Server.Items; using Server.Network; namespace Server.Gumps { public class MasterRunebookGump : Gump { private MasterRunebook m_Book; public MasterRunebook Book { get { return m_Book; } set { m_Book = value; } } public...
  20. Master Runebook by Lokai

    Are you talking about the script of that file? Cuz it's copied straight out of the distro here

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