quest rewards

  1. Skill increases as a quest reward.

    Hi guys, Who can help with pointing me in the right direction to increase a players skill to 100 after completing a quest. Not sure how to fit the below in the reward line. if (from.SkillsTotal >= from.SkillsCap ) newValue == 0; else newValue == (100 - from.Skills[Swords.Skill].Base)...