Exploring the deep, Stealables are placed in the wrong place.
We have below scripts in the StealableArtifactsSpawners.cs
//Ararat Stealables (Exploring the Deep) - Artifact rarity 8
new StealableEntry(Map.Trammel, new Point3D(6430, 1637, 0), 9216, 13824...
Moiety is one of the stealables which OSI user most love.
We don't have yet. Please check out this.
I searched it more from goolgle. I am not sure It is a stealable or not.
Is it just a decoration? Anyway we've been missed it.
Blackthorn dungeon has 3 kind of Stealables.
I am looking for the CS files but I can't.
[add command couldn't also find anything about this.
Please update and Thanks always.
This was just a quick edit to DoomStealableArtifacts I did to test both my new mechanical keyboard and turn-able vertical/horizontal monitor.
Stealables and Variants:
Backpack - 4 Variants (Spawn Chance)
2.)Spined Leather Backpack (50%)
3.)Horned Leather Backpack(25%)...