Prapilk submitted a new resource:

Bottle - #animation #bottle #drunk #RP

Link for Paperdoll:


To use it you add the .vd in your muls with Uofiddler => animation => settings => animation edit => add the .vd => misc => save.
Then you use an existing item like the bottle at 0x099b and you go to its tiledata.
In the tiledata you put layer 2, wearable and the ID in decimal in anim then save changes => save tiledata.
You go to the gump tab => right click => insert ad => in hexadecimal you add...

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