Kamras
Member
So I've been working on a multi Tiered map system, each map will be accessible only after obtaining the proper XML attachment from completing a quest. That part I got setup with no problem. Even have made 12 custom maps to start the project and they all work great.
The dead end I'm at, is I can make a custom moongate and inherit base moon gate but how would I tell it to check for an XML attachment to see if the player is allowed to use it? or more so, modify the existing gate system to check for XML attachments based on each entry selection.
If someone could point me in the proper direction that would be awesome. (ideally if a player were to actually complete the full quest line, they will end up with close to 100 XML attachments which grant them access to different maps.
The dead end I'm at, is I can make a custom moongate and inherit base moon gate but how would I tell it to check for an XML attachment to see if the player is allowed to use it? or more so, modify the existing gate system to check for XML attachments based on each entry selection.
If someone could point me in the proper direction that would be awesome. (ideally if a player were to actually complete the full quest line, they will end up with close to 100 XML attachments which grant them access to different maps.