Is it possible to stop my SuperGump from automatically refreshing? I can visually see it flash close and back open.
 
You can override it in the SuperGump constructor and set it to false or set it to a longer delay

C#:
public FindMCGump(PlayerMobile user, Gump parent = null)
            : base(user, parent, title: "Multiclient Tracker", emptyText: "None found.")
        {
            Sorted = false;
            Modal = false;
            CanMove = true;
            Width = 500;
            CanResize = false;
            CanSearch = false;

            AutoRefreshRate = TimeSpan.FromSeconds(10);
            AutoRefresh = true; // <- Edit this
        }
 
You can override it in the SuperGump constructor and set it to false or set it to a longer delay

C#:
public FindMCGump(PlayerMobile user, Gump parent = null)
            : base(user, parent, title: "Multiclient Tracker", emptyText: "None found.")
        {
            Sorted = false;
            Modal = false;
            CanMove = true;
            Width = 500;
            CanResize = false;
            CanSearch = false;

            AutoRefreshRate = TimeSpan.FromSeconds(10);
            AutoRefresh = true; // <- Edit this
        }
Ah thanks for the reply. However doing so still causes the gump to flash/refresh.

EDIT:
That is the proper way. It was my fault i had a call to resend my gump within a timer. It was not the SuperGump doing it. Thanks!
 
Last edited:
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