sahisahi
Member
Hello im trying to add some slayerdeed to deftinkering it throws me error like im missing some reference?
For som reason DaemonSlayerDeed doesnt throw errors, any idea?
CS0246: Line 412: The type or namespace name 'DragonSlayerDeed' could not be
found (are you missing a using directive or an assembly reference?)
CS0246: Line 427: The type or namespace name 'BalronSlayerDeed' could not be
found (are you missing a using directive or an assembly reference?)
CS0246: Line 435: The type or namespace name 'SilverSlayerDeed' could not be
found (are you missing a using directive or an assembly reference?)
DefTinkering.cs
DragonSlayerDeed.cs
DaemonSlayerDeed.cs
For som reason DaemonSlayerDeed doesnt throw errors, any idea?
CS0246: Line 412: The type or namespace name 'DragonSlayerDeed' could not be
found (are you missing a using directive or an assembly reference?)
CS0246: Line 427: The type or namespace name 'BalronSlayerDeed' could not be
found (are you missing a using directive or an assembly reference?)
CS0246: Line 435: The type or namespace name 'SilverSlayerDeed' could not be
found (are you missing a using directive or an assembly reference?)
DefTinkering.cs
Code:
using System;
using Server.Factions;
using Server.Items;
using Server.Targeting;
using Server.Network;
using Server.Prompts;
using Server.Targeting;
using Server;
namespace Server.Engines.Craft
{
public class DefTinkering : CraftSystem
{
public override SkillName MainSkill
{
get { return SkillName.Tinkering; }
}
public override string GumpTitleString
{
get{ return "<BASEFONT COLOR=#FFFFFF><CENTER>Menu de Calderero</CENTER></BASEFONT>"; } // <CENTER>Sewing MENU</CENTER>
}
private static CraftSystem m_CraftSystem;
public static CraftSystem CraftSystem
{
get
{
if ( m_CraftSystem == null )
m_CraftSystem = new DefTinkering();
return m_CraftSystem;
}
}
private DefTinkering() : base( 2, 5, 1.0 )// base( 1, 1, 3.0 )
{
}
public override double GetChanceAtMin( CraftItem item )
{
if ( item.NameNumber == 1044258 || item.NameNumber == 1046445 ) // potion keg and faction trap removal kit
return 0.5; // 50%
return 0.0; // 0%
}
public override int CanCraft( Mobile from, BaseTool tool, Type itemType )
{
if( tool == null || tool.Deleted || tool.UsesRemaining < 0 )
return 1044038; // You have worn out your tool!
else if ( !BaseTool.CheckAccessible( tool, from ) )
return 1044263; // The tool must be on your person to use.
else if ( itemType != null && ( itemType.IsSubclassOf( typeof( BaseFactionTrapDeed ) ) || itemType == typeof( FactionTrapRemovalKit ) ) && Faction.Find( from ) == null )
return 1044573; // You have to be in a faction to do that.
return 0;
}
private static readonly Type[] m_TinkerColorables = new Type[]
{
typeof( ForkLeft ), typeof( ForkRight ),
typeof( SpoonLeft ), typeof( SpoonRight ),
typeof( KnifeLeft ), typeof( KnifeRight ),
typeof( Plate ),
typeof( Goblet ), typeof( PewterMug ),
typeof( KeyRing ),
typeof( Candelabra ), typeof( Scales ),
typeof( Key ), typeof( Globe ),
typeof( Spyglass ), typeof( Lantern ),
typeof( HeatingStand ),
typeof( MetalBox ), typeof( MetalChest ), typeof( MetalGoldenChest )
};
public override bool RetainsColorFrom( CraftItem item, Type type )
{
//if ( !type.IsSubclassOf( typeof( BaseIngot ) ) )
// return false;
Type itemType = item.ItemType;
bool contains = false;
for ( int i = 0; !contains && i < m_TinkerColorables.Length; ++i )
contains = (m_TinkerColorables[i] == itemType);
return contains;
}
public override void PlayCraftEffect(Mobile from)
{
// no sound
//from.PlaySound( 0x241 );
}
public override int PlayEndingEffect( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item )
{
if ( toolBroken )
from.SendLocalizedMessage( 1044038 ); // You have worn out your tool
if ( failed )
{
if ( lostMaterial )
return 1044043; // You failed to create the item, and some of your materials are lost.
else
return 1044157; // You failed to create the item, but no materials were lost.
}
else
{
if ( quality == 0 )
return 502785; // You were barely able to make this item. It's quality is below average.
else if (MarkOption && quality == 2 && from.Skills[SkillName.Tinkering].Base >= 100.0)
return 1044156; // You create an exceptional quality item and affix your maker's mark.
else if ( quality == 2 )
return 1044155; // You create an exceptional quality item.
else
return 1044154; // You create the item.
}
}
public override bool ConsumeOnFailure( Mobile from, Type resourceType, CraftItem craftItem )
{
if ( resourceType == typeof( Silver ) )
return false;
return base.ConsumeOnFailure( from, resourceType, craftItem );
}
public void AddJewelrySet( GemType gemType, Type itemType )
{
int offset = (int)gemType - 1;
int index = AddCraft( typeof( GoldRing ), 1044049, 1044176 + offset, 40.0, 90.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddRes( index, itemType, 1044231 + offset, 1, 1044240 );
index = AddCraft( typeof( SilverBeadNecklace ), 1044049, 1044185 + offset, 40.0, 90.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddRes( index, itemType, 1044231 + offset, 1, 1044240 );
index = AddCraft( typeof( GoldNecklace ), 1044049, 1044194 + offset, 40.0, 90.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddRes( index, itemType, 1044231 + offset, 1, 1044240 );
index = AddCraft( typeof( GoldEarrings ), 1044049, 1044203 + offset, 40.0, 90.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddRes( index, itemType, 1044231 + offset, 1, 1044240 );
index = AddCraft( typeof( GoldBeadNecklace ), 1044049, 1044212 + offset, 40.0, 90.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddRes( index, itemType, 1044231 + offset, 1, 1044240 );
index = AddCraft( typeof( GoldBracelet ), 1044049, 1044221 + offset, 40.0, 90.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddRes( index, itemType, 1044231 + offset, 1, 1044240 );
}
public override void InitCraftList()
{
int index = -1;
#region Wooden Items
AddCraft( typeof( JointingPlane ), 1044042, 1024144, 0.0, 50.0, typeof( Log ), 1044041, 4, 1044351 );
AddCraft( typeof( MouldingPlane ), 1044042, 1024140, 0.0, 50.0, typeof( Log ), 1044041, 4, 1044351 );
AddCraft( typeof( SmoothingPlane ), 1044042, 1024146, 0.0, 50.0, typeof( Log ), 1044041, 4, 1044351 );
AddCraft( typeof( ClockFrame ), 1044042, 1024173, 0.0, 50.0, typeof( Log ), 1044041, 6, 1044351 );
AddCraft( typeof( Axle ), 1044042, 1024187, -25.0, 25.0, typeof( Log ), 1044041, 2, 1044351 );
AddCraft( typeof( RollingPin ), 1044042, 1024163, 0.0, 50.0, typeof( Log ), 1044041, 5, 1044351 );
if( Core.SE )
{
index = AddCraft( typeof( Nunchaku ), 1044042, 1030158, 70.0, 120.0, typeof( IronIngot ), 1044036, 3, 1044037 );
AddRes( index, typeof( Log ), 1044041, 8, 1044351 );
SetNeededExpansion( index, Expansion.SE );
}
#endregion
#region Tools
AddCraft( typeof( Scissors ), 1044046, 1023998, 5.0, 55.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( MortarPestle ), 1044046, 1023739, 20.0, 70.0, typeof( IronIngot ), 1044036, 3, 1044037 );
AddCraft( typeof( Scorp ), 1044046, 1024327, 30.0, 80.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( TinkerTools ), 1044046, 1044164, 10.0, 60.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( Hatchet ), 1044046, 1023907, 30.0, 80.0, typeof( IronIngot ), 1044036, 4, 1044037 );
AddCraft( typeof( DrawKnife ), 1044046, 1024324, 30.0, 80.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( SewingKit ), 1044046, 1023997, 10.0, 70.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( Saw ), 1044046, 1024148, 30.0, 80.0, typeof( IronIngot ), 1044036, 4, 1044037 );
AddCraft( typeof( DovetailSaw ), 1044046, 1024136, 30.0, 80.0, typeof( IronIngot ), 1044036, 4, 1044037 );
AddCraft( typeof( Froe ), 1044046, 1024325, 30.0, 80.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( Shovel ), 1044046, 1023898, 40.0, 90.0, typeof( IronIngot ), 1044036, 4, 1044037 );
AddCraft( typeof( Hammer ), 1044046, 1024138, 30.0, 80.0, typeof( IronIngot ), 1044036, 1, 1044037 );
AddCraft( typeof( Tongs ), 1044046, 1024028, 35.0, 85.0, typeof( IronIngot ), 1044036, 1, 1044037 );
AddCraft( typeof( SmithHammer ), 1044046, 1025091, 40.0, 90.0, typeof( IronIngot ), 1044036, 4, 1044037 );
AddCraft( typeof( SledgeHammer ), 1044046, 1024021, 40.0, 90.0, typeof( IronIngot ), 1044036, 4, 1044037 );
AddCraft( typeof( Inshave ), 1044046, 1024326, 30.0, 80.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( Pickaxe ), 1044046, 1023718, 40.0, 90.0, typeof( IronIngot ), 1044036, 4, 1044037 );
AddCraft( typeof( Lockpick ), 1044046, 1025371, 45.0, 95.0, typeof( IronIngot ), 1044036, 1, 1044037 );
AddCraft( typeof( Skillet ), 1044046, 1044567, 30.0, 80.0, typeof( IronIngot ), 1044036, 4, 1044037 );
AddCraft( typeof( FlourSifter ), 1044046, 1024158, 50.0, 100.0, typeof( IronIngot ), 1044036, 3, 1044037 );
AddCraft( typeof( FletcherTools ), 1044046, 1044166, 35.0, 85.0, typeof( IronIngot ), 1044036, 3, 1044037 );
AddCraft( typeof( MapmakersPen ), 1044046, 1044167, 25.0, 75.0, typeof( IronIngot ), 1044036, 1, 1044037 );
AddCraft( typeof( ScribesPen ), 1044046, 1044168, 25.0, 75.0, typeof( IronIngot ), 1044036, 1, 1044037 );
#endregion
#region Parts
AddCraft( typeof( Gears ), 1044047, 1024179, 5.0, 55.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( ClockParts ), 1044047, 1024175, 25.0, 75.0, typeof( IronIngot ), 1044036, 1, 1044037 );
AddCraft( typeof( BarrelTap ), 1044047, 1024100, 35.0, 85.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( Springs ), 1044047, 1024189, 5.0, 55.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( SextantParts ), 1044047, 1024185, 30.0, 80.0, typeof( IronIngot ), 1044036, 4, 1044037 );
AddCraft( typeof( BarrelHoops ), 1044047, 1024321, -15.0, 35.0, typeof( IronIngot ), 1044036, 5, 1044037 );
AddCraft( typeof( Hinge ), 1044047, 1024181, 5.0, 55.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( BolaBall ), 1044047, 1023699, 45.0, 95.0, typeof( IronIngot ), 1044036, 10, 1044037 );
if (Core.ML)
{
index = AddCraft(typeof(JeweledFiligree), 1044047, 1072894, 70.0, 110.0, typeof(IronIngot), 1044036, 2, 1044037);
AddRes(index, typeof(StarSapphire), 1044231, 1, 1044253);
AddRes(index, typeof(Ruby), 1044234, 1, 1044253);
SetNeededExpansion(index, Expansion.ML);
}
#endregion
#region Utensils
AddCraft( typeof( ButcherKnife ), 1044048, 1025110, 25.0, 75.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( SpoonLeft ), 1044048, 1044158, 0.0, 50.0, typeof( IronIngot ), 1044036, 1, 1044037 );
AddCraft( typeof( SpoonRight ), 1044048, 1044159, 0.0, 50.0, typeof( IronIngot ), 1044036, 1, 1044037 );
AddCraft( typeof( Plate ), 1044048, 1022519, 0.0, 50.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( ForkLeft ), 1044048, 1044160, 0.0, 50.0, typeof( IronIngot ), 1044036, 1, 1044037 );
AddCraft( typeof( ForkRight ), 1044048, 1044161, 0.0, 50.0, typeof( IronIngot ), 1044036, 1, 1044037 );
AddCraft( typeof( Cleaver ), 1044048, 1023778, 20.0, 70.0, typeof( IronIngot ), 1044036, 3, 1044037 );
AddCraft( typeof( KnifeLeft ), 1044048, 1044162, 0.0, 50.0, typeof( IronIngot ), 1044036, 1, 1044037 );
AddCraft( typeof( KnifeRight ), 1044048, 1044163, 0.0, 50.0, typeof( IronIngot ), 1044036, 1, 1044037 );
AddCraft( typeof( Goblet ), 1044048, 1022458, 10.0, 60.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( PewterMug ), 1044048, 1024097, 10.0, 60.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( SkinningKnife ), 1044048, 1023781, 25.0, 75.0, typeof( IronIngot ), 1044036, 2, 1044037 );
#endregion
#region Misc
AddCraft(typeof(Bottle), 1044050, string.Format("Bote Vacio"), 20.0, 70.0, typeof(IronIngot), 1044036, 2, 1044037);
AddCraft(typeof(KeyRing), 1044050, 1024113, 10.0, 60.0, typeof(IronIngot), 1044036, 2, 1044037);
AddCraft( typeof( Candelabra ), 1044050, 1022599, 55.0, 105.0, typeof( IronIngot ), 1044036, 4, 1044037 );
AddCraft( typeof( Scales ), 1044050, 1026225, 60.0, 110.0, typeof( IronIngot ), 1044036, 4, 1044037 );
AddCraft( typeof( Key ), 1044050, 1024112, 20.0, 70.0, typeof( IronIngot ), 1044036, 3, 1044037 );
AddCraft( typeof( Globe ), 1044050, 1024167, 55.0, 105.0, typeof( IronIngot ), 1044036, 4, 1044037 );
AddCraft( typeof( Spyglass ), 1044050, 1025365, 60.0, 110.0, typeof( IronIngot ), 1044036, 4, 1044037 );
AddCraft( typeof( Lantern ), 1044050, 1022597, 30.0, 80.0, typeof( IronIngot ), 1044036, 2, 1044037 );
AddCraft( typeof( HeatingStand ), 1044050, 1026217, 60.0, 110.0, typeof( IronIngot ), 1044036, 4, 1044037 );
AddCraft(typeof(CandelabraStand), 1044050, "tall candelabra", 85.0, 105.0, typeof(IronIngot), 1044036, 20, 1044037);//
AddCraft(typeof(CandleLarge), 1044050, "small candle", 50.0, 100.0, typeof(IronIngot), 1044036, 3, 1044037);
if ( Core.SE )
{
index = AddCraft( typeof( ShojiLantern ), 1044050, 1029404, 65.0, 115.0, typeof( IronIngot ), 1044036, 10, 1044037 );
AddRes( index, typeof( Log ), 1044041, 5, 1044351 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( PaperLantern ), 1044050, 1029406, 65.0, 115.0, typeof( IronIngot ), 1044036, 10, 1044037 );
AddRes( index, typeof( Log ), 1044041, 5, 1044351 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( RoundPaperLantern ), 1044050, 1029418, 65.0, 115.0, typeof( IronIngot ), 1044036, 10, 1044037 );
AddRes( index, typeof( Log ), 1044041, 5, 1044351 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( WindChimes ), 1044050, 1030290, 80.0, 130.0, typeof( IronIngot ), 1044036, 15, 1044037 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( FancyWindChimes ), 1044050, 1030291, 80.0, 130.0, typeof( IronIngot ), 1044036, 15, 1044037 );
SetNeededExpansion( index, Expansion.SE );
}
#endregion
#region Jewelry
AddJewelrySet( GemType.StarSapphire, typeof( StarSapphire ) );
AddJewelrySet( GemType.Emerald, typeof( Emerald ) );
AddJewelrySet( GemType.Sapphire, typeof( Sapphire ) );
AddJewelrySet( GemType.Ruby, typeof( Ruby ) );
AddJewelrySet( GemType.Citrine, typeof( Citrine ) );
AddJewelrySet( GemType.Amethyst, typeof( Amethyst ) );
AddJewelrySet( GemType.Tourmaline, typeof( Tourmaline ) );
AddJewelrySet( GemType.Amber, typeof( Amber ) );
AddJewelrySet( GemType.Diamond, typeof( Diamond ) );
#endregion
#region Multi-Component Items
index = AddCraft( typeof( AxleGears ), 1044051, 1024177, 0.0, 0.0, typeof( Axle ), 1044169, 1, 1044253 );
AddRes( index, typeof( Gears ), 1044254, 1, 1044253 );
index = AddCraft( typeof( ClockParts ), 1044051, 1024175, 0.0, 0.0, typeof( AxleGears ), 1044170, 1, 1044253 );
AddRes( index, typeof( Springs ), 1044171, 1, 1044253 );
index = AddCraft( typeof( SextantParts ), 1044051, 1024185, 0.0, 0.0, typeof( AxleGears ), 1044170, 1, 1044253 );
AddRes( index, typeof( Hinge ), 1044172, 1, 1044253 );
index = AddCraft( typeof( ClockRight ), 1044051, 1044257, 0.0, 0.0, typeof( ClockFrame ), 1044174, 1, 1044253 );
AddRes( index, typeof( ClockParts ), 1044173, 1, 1044253 );
index = AddCraft( typeof( ClockLeft ), 1044051, 1044256, 0.0, 0.0, typeof( ClockFrame ), 1044174, 1, 1044253 );
AddRes( index, typeof( ClockParts ), 1044173, 1, 1044253 );
index = AddCraft(typeof(GrandfatherClock), 1044051, 1044257, 98.0, 105.0, typeof(ClockFrame), 1044174, 1, 1044253);
AddSkill(index, SkillName.Carpentry, 80.0, 90.0);
AddRes(index, typeof(ClockParts), 1044173, 5, 1044253);
AddRes(index, typeof(Log), 1044041, 15, 1044351);
AddRes(index, typeof(Hinge), 1044172, 4, 1044253);
AddCraft( typeof( Sextant ), 1044051, 1024183, 0.0, 0.0, typeof( SextantParts ), 1044175, 1, 1044253 );
index = AddCraft( typeof( Bola ), 1044051, 1046441, 60.0, 80.0, typeof( BolaBall ), 1046440, 4, 1042613 );
AddRes( index, typeof( Leather ), 1044462, 3, 1044463 );
index = AddCraft( typeof( PotionKeg ), 1044051, 1044258, 75.0, 100.0, typeof( Keg ), 1044255, 1, 1044253 );
AddRes( index, typeof( Bottle ), 1044250, 10, 1044253 );
AddRes( index, typeof( BarrelLid ), "Barrel Lid", 1, 1044253 );
AddRes( index, typeof( BarrelTap ), 1044252, 1, 1044253 );
index = AddCraft(typeof( SeedBox ), 1044051, "seed box", 95.0, 104.0, typeof(Log), 1044041, 50, 1044351);
AddSkill(index, SkillName.Carpentry, 50.0, 80.0);
AddRes(index, typeof(IronIngot), 1044036, 100, 1044037);
AddRes(index, typeof(Hinge), 1044172, 2, 1044253);
index = AddCraft(typeof(MasonryBox), 1044051, "masonry box", 96.0, 102.5, typeof(Log), 1044041, 28, 1044351);
AddSkill(index, SkillName.Carpentry, 85.0, 105.0);
AddRes(index, typeof(IronIngot), 1044036, 12, 1044037);
AddRes(index, typeof(Hinge), 1044172, 2, 1044253);
index = AddCraft(typeof( Brazier ), 1044050, "brazier", 90.0, 101.0, typeof(IronIngot), 1044036, 35, 1044037);//
AddRes(index, typeof(Kindling), "kindling", 50, "You do not have enough kindling to make that.");
AddSkill(index, SkillName.Blacksmith, 50.0, 50.0);
index = AddCraft(typeof( BrazierTall ), 1044050, "tall brazier", 90.0, 102.5, typeof(IronIngot), 1044036, 75, 1044037);//
AddRes(index, typeof(Kindling), "kindling", 50, "You do not have enough kindling to make that.");
AddSkill(index, SkillName.Blacksmith, 75.0, 75.0);
index = AddCraft(typeof( MagicCrystalBall ), 1044050, "magic crystal ball", 95.0, 105.0, typeof(IronIngot), 1044036, 35, 1044037);
AddRes(index, typeof(BlackDiamondIngot), "black diamond ingot", 5, 1044037);
AddRes(index, typeof(PowerCrystal), "power crystal", 1, "You do not have the required ingredients to make that.");
index = AddCraft(typeof(WallSconce), 1044050, "wall sconce", 95.0, 102.5, typeof(IronIngot), 1044036, 40, 1044037);//
AddRes(index, typeof(CandleLarge), "small candle", 5, "You do not have enough resources to make that.");
AddSkill(index, SkillName.Carpentry, 75.0, 75.0);
index = AddCraft(typeof(WallTorch), 1044050, "wall torch", 92.5, 102.5, typeof(IronIngot), 1044036, 40, 1044037);//
AddRes(index, typeof(Torch), "torch", 10, "You do not have enough resources to make that.");
AddSkill(index, SkillName.Carpentry, 50.0, 50.0);
#endregion
/*#region Traps
// Dart Trap
index = AddCraft( typeof( DartTrapCraft ), 1044052, 1024396, 30.0, 80.0, typeof(Bolt), 1044570, 1, 1044037 );
//AddRes(index, typeof(Bolt), 1044570, 1, 1044570);
// Poison Trap
index = AddCraft(typeof(PoisonTrapCraft), 1044052, 1044593, 30.0, 80.0, typeof(BasePoisonPotion), 1041323, 1, 1044037);
//AddRes( index, typeof( BasePoisonPotion ), 1041323, 1, 1041323 );
// Explosion Trap
index = AddCraft( typeof( ExplosionTrapCraft ), 1044052, 1044597, 55.0, 105.0, typeof( IronIngot ), 1044036, 1, 1044037 );
AddRes( index, typeof( BaseExplosionPotion ), 1044569, 1, 1044253 );
/*
// Faction Gas Trap
index = AddCraft( typeof( FactionGasTrapDeed ), 1044052, 1044598, 65.0, 115.0, typeof( Silver ), 1044572, Core.AOS ? 250 : 1000, 1044253 );
AddRes( index, typeof( IronIngot ), 1044036, 10, 1044037 );
AddRes( index, typeof( BasePoisonPotion ), 1044571, 1, 1044253 );
// Faction explosion Trap
index = AddCraft( typeof( FactionExplosionTrapDeed ), 1044052, 1044599, 65.0, 115.0, typeof( Silver ), 1044572, Core.AOS ? 250 : 1000, 1044253 );
AddRes( index, typeof( IronIngot ), 1044036, 10, 1044037 );
AddRes( index, typeof( BaseExplosionPotion ), 1044569, 1, 1044253 );
// Faction Saw Trap
index = AddCraft( typeof( FactionSawTrapDeed ), 1044052, 1044600, 65.0, 115.0, typeof( Silver ), 1044572, Core.AOS ? 250 : 1000, 1044253 );
AddRes( index, typeof( IronIngot ), 1044036, 10, 1044037 );
AddRes( index, typeof( Gears ), 1044254, 1, 1044253 );
// Faction Spike Trap
index = AddCraft( typeof( FactionSpikeTrapDeed ), 1044052, 1044601, 65.0, 115.0, typeof( Silver ), 1044572, Core.AOS ? 250 : 1000, 1044253 );
AddRes( index, typeof( IronIngot ), 1044036, 10, 1044037 );
AddRes( index, typeof( Springs ), 1044171, 1, 1044253 );
// Faction trap removal kit
index = AddCraft( typeof( FactionTrapRemovalKit ), 1044052, 1046445, 90.0, 115.0, typeof( Silver ), 1044572, 500, 1044253 );
AddRes( index, typeof( IronIngot ), 1044036, 10, 1044037 );
*/
// #endregion
#region Containers
index = AddCraft(typeof(MetalBox), 1044292, "metal box", 65.0, 90.0, typeof(IronIngot), 1044036, 10, 1044037);
AddRes(index, typeof(Nails), "Nails", 2, "You do not have enough nails to make that");
AddRes(index, typeof(Hinge), "Hinge", 2, "You do not have enough hinges to make that");
AddSkill(index, SkillName.Blacksmith, 50.0, 80.0);
index = AddCraft(typeof(MetalChest), 1044292, "metal chest", 85.0, 105.0, typeof(IronIngot), 1044036, 20, 1044037);
AddRes(index, typeof(Nails), "Nails", 5, "You do not have enough nails to make that");
AddRes(index, typeof(Hinge), "Hinge", 5, "You do not have enough hinges to make that");
AddSkill(index, SkillName.Blacksmith, 60.0, 75.0);
index = AddCraft(typeof(MetalGoldenChest), 1044292, "metal golden chest", 90.0, 105.0, typeof(IronIngot), 1044036, 20, 1044037);
AddRes(index, typeof(GoldIngot), "Gold ingot", 10, "You do not have enough gold ingots to make that");
AddRes(index, typeof(Nails), "Nails", 5, "You do not have enough nails to make that");
AddRes(index, typeof(Hinge), "Hinge", 5, "You do not have enough hinges to make that");
AddSkill(index, SkillName.Blacksmith, 65.0, 80.0);
#endregion
#region Puertas
index = AddCraft(typeof(doorlockirongate), "Puertas con Cerradura", "Puerta de Metal cerradura", 100.0, 150.0, typeof(IronIngot), 1044036, 500, 1044037);
AddRes( index, typeof( Gears ), 1044254, 1, 1044253 );
AddSkill(index, SkillName.Blacksmith, 100.0, 100.0);
#endregion
index = AddCraft(typeof(DragonSlayerDeed), "Potenciadores", "Escritura Caza Dragones", 100.0, 130.0, typeof(IronIngot), 1044036, 5000, 1044037);
AddRes( index, typeof( BlackRockIngot ), "Roca Negra", 50, "No tienes suficiente Roca Negra para fabricar eso");
AddRes( index, typeof( BloodRockIngot), "Roca de Sangre", 50, "No tienes suficiente Roca de Sangre para fabricar eso");
AddRes( index, typeof( DragonsBlood), "Sangre de Dragon", 100, "No tienes suficiente Sangre de Dragon para fabricar eso");
AddSkill(index, SkillName.Blacksmith, 100.0, 100.0);
AddSkill(index, SkillName.ArmsLore, 100.0, 100.0);
index = AddCraft(typeof(DaemonSlayerDeed), "Potenciadores", "Escritura Caza Demonios", 100.0, 120.0, typeof(IronIngot), 1044036, 5000, 1044037);
AddRes( index, typeof( DaemonHeart ), "Corazon de Demonio", 20, "No tienes suficiente Corazones de Demonio para fabricar eso");
AddRes( index, typeof( DaemonBones ), "Sangre de Demonio", 20, "No tienes suficiente Sangre de Demonio para fabricar eso");
AddRes( index, typeof( huesosdemonio ), "Huesos de Demonio", 10, "No tienes suficiente Huesos de Demonio para fabricar eso");
AddSkill(index, SkillName.Blacksmith, 100.0, 100.0);
AddSkill(index, SkillName.ArmsLore, 100.0, 100.0);
index = AddCraft(typeof(BalronSlayerDeed), "Potenciadores", "Escritura Caza Balron", 100.0, 110.0, typeof(IronIngot), 1044036, 5000, 1044037);
AddRes( index, typeof( BlackRockIngot ), "Roca Negra", 20, "No tienes suficiente Roca Negra para fabricar eso");
AddRes( index, typeof( BloodRockIngot ), "Roca de Sangre", 20, "No tienes suficiente Roca de Sangre para fabricar eso");
AddRes( index, typeof( DaemonHeart ), "Corazon de Demonio", 10, "No tienes suficiente Corazones de Demonio para fabricar eso");
AddRes( index, typeof( DaemonBones ), "Sangre de Demonio", 10, "No tienes suficiente Sangre de Demonio para fabricar eso");
AddSkill(index, SkillName.Blacksmith, 100.0, 100.0);
AddSkill(index, SkillName.ArmsLore, 100.0, 100.0);
index = AddCraft(typeof(SilverSlayerDeed), "Potenciadores", "Escritura Arma de Plata", 100.0, 105.0, typeof(IronIngot), 1044036, 1000, 1044037);
AddRes( index, typeof( SilverIngot ), "Roca Negra", 1000, "No tienes suficientes lingotes de Plata para fabricar eso");
// AddRes( index, typeof( BloodRockIngot ), "Roca de Sangre", 50, "No tienes suficiente Roca de Sangre para fabricar eso");
AddSkill(index, SkillName.Blacksmith, 100.0, 100.0);
AddSkill(index, SkillName.ArmsLore, 100.0, 100.0);
#region deedslayers
#endregion
// Set the overridable material
SetSubRes( typeof( IronIngot ), 1044022 );
// Add every material you want the player to be able to choose from
// This will override the overridable material
AddSubRes(typeof(IronIngot), "Iron", 00.0, 1044267);
AddSubRes(typeof(OldCopperIngot), "Old Copper", 35.0, 1044268);
AddSubRes(typeof(ShadowIronIngot), "Shadow", 50.0, 1044268);
AddSubRes(typeof(SilverIngot), "Silver", 55.0, 1044268);
AddSubRes(typeof(VeriteIngot), "Verite", 60.0, 1044268);
AddSubRes(typeof(RoseIngot), "Rose", 65.0, 1044268);
AddSubRes(typeof(GoldIngot), "Gold", 70.0, 1044268);
AddSubRes(typeof(IceIngot), "Ice", 72.5, 1044268);
AddSubRes(typeof(AmethystIngot), "Amethyst", 72.5, 1044268);
AddSubRes(typeof(ValoriteIngot), "Valorite", 75.0, 1044268);
AddSubRes(typeof(BloodRockIngot), "Blood Rock", 75.0, 1044268);
AddSubRes(typeof(AquaIngot), "Aqua", 80.0, 1044268);
AddSubRes(typeof(FireIngot), "Fire", 82.0, 1044268);
AddSubRes(typeof(MytherilIngot), "Mytheril", 87.5, 1044268);
AddSubRes(typeof(SandRockIngot), "Sand Rock", 90.0, 1044268);
AddSubRes(typeof(DwarvenIngot), "Dwarven", 90.0, 1044268);
AddSubRes(typeof(BlackDiamondIngot), "Black Diamond", 92.5, 1044268);
AddSubRes(typeof(BlackRockIngot), "Black Rock", 95.0, 1044268);
AddSubRes(typeof(OceanicIngot), "Oceanic", 97.0, 1044268);
AddSubRes(typeof(DaemonSteelIngot), "Daemon Steel", 99.0, 1044268);
AddSubRes(typeof(ReactiveIngot), "Reactive", 99.5, 1044268);
AddSubRes(typeof(SapphireIngot), "Sapphire", 100.0, 1044268);
MarkOption = true;
Repair = true;
CanEnhance = Core.AOS;
}
}
public abstract class TrapCraft : CustomCraft
{
private LockableContainer m_Container;
public LockableContainer Container{ get{ return m_Container; } }
public abstract TrapType TrapType{ get; }
public TrapCraft( Mobile from, CraftItem craftItem, CraftSystem craftSystem, Type typeRes, BaseTool tool, int quality ) : base( from, craftItem, craftSystem, typeRes, tool, quality )
{
}
private int Verify( LockableContainer container)
{
if (container == null || container.KeyValue == 0)
return 1005638; // You can only trap lockable chests.
if (From.Map != container.Map || !From.InRange(container.GetWorldLocation(), 2))
return 500446; // That is too far away.
if (!container.Movable)
return 502944; // You cannot trap this item because it is locked down.
if (!container.IsAccessibleTo(From))
return 502946; // That belongs to someone else.
if (container.Locked)
return 502943; // You can only trap an unlocked object.
if (container.TrapType != TrapType.None)
return 502945; // You can only place one trap on an object at a time.
return 0;
}
private bool Acquire( object target, out int message )
{
LockableContainer container = target as LockableContainer;
message = Verify( container );
if ( message > 0 )
{
return false;
}
else
{
m_Container = container;
return true;
}
}
public override void EndCraftAction()
{
From.SendLocalizedMessage( 502921 ); // What would you like to set a trap on?
From.Target = new ContainerTarget( this );
}
private class ContainerTarget : Target
{
private readonly TrapCraft m_TrapCraft;
public ContainerTarget( TrapCraft trapCraft ) : base( -1, false, TargetFlags.None )
{
m_TrapCraft = trapCraft;
}
protected override void OnTarget( Mobile from, object targeted )
{
int message;
if ( m_TrapCraft.Acquire( targeted, out message ) )
m_TrapCraft.CraftItem.CompleteCraft( m_TrapCraft.Quality, false, m_TrapCraft.From, m_TrapCraft.CraftSystem, m_TrapCraft.TypeRes, m_TrapCraft.Tool, m_TrapCraft );
else
Failure( message );
}
protected override void OnTargetCancel( Mobile from, TargetCancelType cancelType )
{
if ( cancelType == TargetCancelType.Canceled )
Failure( 0 );
}
private void Failure( int message )
{
Mobile from = m_TrapCraft.From;
BaseTool tool = m_TrapCraft.Tool;
if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
from.SendGump(new CraftGump(from, m_TrapCraft.CraftSystem, tool, message));
else if (message > 0)
from.SendLocalizedMessage(message);
}
}
public override Item CompleteCraft( out int message )
{
message = Verify( Container );
if ( message == 0 )
{
int trapLevel = (int)(From.Skills.Tinkering.Value / 10);
Container.TrapType = TrapType;
Container.TrapPower = trapLevel * 9;
Container.TrapLevel = trapLevel;
Container.TrapOnLockpick = true;
message = 1005639; // Trap is disabled until you lock the chest.
}
return null;
}
}
[CraftItemID( 0x1BFC )]
public class DartTrapCraft : TrapCraft
{
public override TrapType TrapType{ get{ return TrapType.DartTrap; } }
public DartTrapCraft( Mobile from, CraftItem craftItem, CraftSystem craftSystem, Type typeRes, BaseTool tool, int quality ) : base( from, craftItem, craftSystem, typeRes, tool, quality )
{
}
}
[CraftItemID( 0x113E )]
public class PoisonTrapCraft : TrapCraft
{
public override TrapType TrapType{ get{ return TrapType.PoisonTrap; } }
public PoisonTrapCraft( Mobile from, CraftItem craftItem, CraftSystem craftSystem, Type typeRes, BaseTool tool, int quality ) : base( from, craftItem, craftSystem, typeRes, tool, quality )
{
}
}
[CraftItemID( 0x370C )]
public class ExplosionTrapCraft : TrapCraft
{
public override TrapType TrapType{ get{ return TrapType.ExplosionTrap; } }
public ExplosionTrapCraft( Mobile from, CraftItem craftItem, CraftSystem craftSystem, Type typeRes, BaseTool tool, int quality ) : base( from, craftItem, craftSystem, typeRes, tool, quality )
{
}
}
}
DragonSlayerDeed.cs
Code:
using System;
using Server.Network;
using Server.Prompts;
using Server.Items;
using Server.Targeting;
using Server;
namespace Server.Items
{
public class DragonSlayerTarget : Target
{
private DragonSlayerDeed m_Deed;
public DragonSlayerTarget( DragonSlayerDeed deed ) : base( 1, false, TargetFlags.None )
{
m_Deed = deed;
}
protected override void OnTarget( Mobile from, object target )
{
if ( target is BaseWeapon)
{
Item item = (Item)target;
if ( ((BaseWeapon)item).Slayer == SlayerName.DragonSlaying/* || ((BaseWeapon)item).Slayer2 == SlayerName.DragonSlaying */)
{
from.SendMessage( "Ese arma ya es Mata Dragones!");
}
else if ( ((Item)target).Hue != 0)
{
from.SendMessage ("No puedes usarla sobre un arma con color.");
}
else
{
if( item.RootParent != from )
{
from.SendMessage( "No puedes hacer eso!" );
}
else
{ //&& target.Hue == 0
if( ((BaseWeapon)item).Slayer != SlayerName.None/* && ((BaseWeapon)item).Slayer2 != SlayerName.None*/ )
{
from.SendMessage( "Tu arma ya esta encantada. Primero debes borrar el encantamiento con una 'Escritura del Desencantamiento' " );
}
else
{
int DestroyChance = Utility.Random(3);
if ( DestroyChance > 0 ) // Success
{
if( ((BaseWeapon)item).Slayer == SlayerName.None )
{
((BaseWeapon)item).Slayer = SlayerName.DragonSlaying;
from.SendMessage( "Tu arma se convierte en Mata Dragones" );
//Effects.SendLocationParticles( EffectItem.Create( from.Location, from.Map, EffectItem.DefaultDuration ), 0x3728, 8, 20, 5042 );
m_Deed.Delete();
}
}
else // Fail
{
m_Deed.Delete();
item.Delete();
from.SendAsciiMessage(38, "Fallas al encantar el arma! La escritura y el arma se destruyen" );
from.PlaySound(42);
Effects.SendLocationParticles( EffectItem.Create( from.Location, from.Map, EffectItem.DefaultDuration ), 0x3728, 8, 20, 5042 );
Effects.PlaySound( from, from.Map, 0x201 );
}
}
}
}
}
else
{
from.SendMessage( "No puedes hacer eso." );
}
}
public class DragonSlayerDeed : Item
{
[Constructable]
public DragonSlayerDeed() : base( 0x14F0 )
{
Weight = 1.0;
Name = "Escritura del Cazador de Dragones";
LootType = LootType.Regular;
Hue = 1175;
}
public override void OnSingleClick( Mobile from )
{
//PrivateOverheadMessage( MessageType.Label, 2526, true, "[Bolsa Antigua]", from.NetState );
PrivateOverheadMessage( MessageType.Label, 2548, true, "[Convierte un arma en Mata Dragones]", from.NetState );
base.OnSingleClick( from );
}
public DragonSlayerDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
LootType = LootType.Regular;
int version = reader.ReadInt();
}
public override bool DisplayLootType{ get{ return false; } }
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 );
}
else
{
from.SendMessage("Que arma te gustaria encantar?");
from.Target = new DragonSlayerTarget( this );
}
}
}
}
}
DaemonSlayerDeed.cs
Code:
using System;
using Server.Network;
using Server.Prompts;
using Server.Items;
using Server.Targeting;
using Server;
namespace Server.Items
{
public class DaemonSlayerTarget : Target
{
private DaemonSlayerDeed m_Deed;
public DaemonSlayerTarget( DaemonSlayerDeed deed ) : base( 1, false, TargetFlags.None )
{
m_Deed = deed;
}
protected override void OnTarget( Mobile from, object target )
{
if ( target is BaseWeapon )
{
Item item = (Item)target;
if ( ((BaseWeapon)item).Slayer == SlayerName.MataDemonios/* || ((BaseWeapon)item).Slayer2 == SlayerName.MataDemonios */)
{
from.SendMessage( "That already is a daemon slayer!");
}
else
{
if( item.RootParent != from )
{
from.SendMessage( "You cannot put daemon slayer on that there!" );
}
else
{
if( ((BaseWeapon)item).Slayer != SlayerName.None/* && ((BaseWeapon)item).Slayer2 != SlayerName.None */)
{
from.SendMessage( "Your weapon already has two slayers! One must be removed first." );
}
if( ((BaseWeapon)item).Slayer == SlayerName.None )
{
((BaseWeapon)item).Slayer = SlayerName.MataDemonios;
from.SendMessage( "Your weapon magically becomes a daemon slayer..." );
m_Deed.Delete();
}
/* else if( ((BaseWeapon)item).Slayer2 == SlayerName.None )
{
((BaseWeapon)item).Slayer2 = SlayerName.MataDemonios;
from.SendMessage( "Your weapon magically becomes a daemon slayer..." );
m_Deed.Delete();
}*/
}
}
}
else
{
from.SendMessage( "That cannot be made into a daemon slayer." );
}
}
}
public class DaemonSlayerDeed : Item
{
[Constructable]
public DaemonSlayerDeed() : base( 0x14F0 )
{
Weight = 1.0;
Name = "Escritura del Cazador de Demonios";
LootType = LootType.Regular;
Hue = 1175;
}
public DaemonSlayerDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
LootType = LootType.Regular;
int version = reader.ReadInt();
}
public override bool DisplayLootType{ get{ return false; } }
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 );
}
else
{
from.SendMessage("What item would you like to change into a daemon slayer?");
from.Target = new DaemonSlayerTarget( this );
}
}
}
}