Draknard
Initiate
Hello Again,
It's seem that xmlspawner come with an elaborate system of levelable items and socketable items. Some basics testing revealed that the socketable weapons (at least) are already in the loot table of some monsters.
Since some additional tuning are required to correctly implement these 2 systems and that we are yet to decide if we want to use them or not.. is there a quick/effective way to disable these 2 systems? We want to make sure that the levelable item deed and weapons/armors, the augments, the socket hammer, the exceptional socket hammer and all that stuff that we did not discover yet are not accessible to the players until we decide what we want to do with it.
thanks for your time
It's seem that xmlspawner come with an elaborate system of levelable items and socketable items. Some basics testing revealed that the socketable weapons (at least) are already in the loot table of some monsters.
Since some additional tuning are required to correctly implement these 2 systems and that we are yet to decide if we want to use them or not.. is there a quick/effective way to disable these 2 systems? We want to make sure that the levelable item deed and weapons/armors, the augments, the socket hammer, the exceptional socket hammer and all that stuff that we did not discover yet are not accessible to the players until we decide what we want to do with it.
thanks for your time