bala1412
Member
- ServUO Version
- Publish 57
- Ultima Expansion
- Endless Journey
Hello,
When a player defeats a monster, weapons or armor sometimes drop with random properties attached.
I’d like to ask two questions regarding this system:
Any guidance or pointers to the relevant scripts would be greatly appreciated.
Thank you in advance!
When a player defeats a monster, weapons or armor sometimes drop with random properties attached.
I’d like to ask two questions regarding this system:
- Where can I modify the maximum possible values for these random item properties?
- For example, if I want to prevent a specific property like WeaponDamage from being included in the random pool, where should I make that change?
Any guidance or pointers to the relevant scripts would be greatly appreciated.
Thank you in advance!