sahisahi
Member
got a crash today, null reference that i dont understand
EffectsEngine.cs line line 19
nightshight.cs
<<<<<//line 56
spell.cs
spell.cs
///line 1363
Code:
Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at Server.TimeSystem.EffectsEngine.SetNightSightOn(Mobile mobile, Int32 level) in c:\Users\\TIMESYSTEM \Engines\EffectsEngine.cs:line 19
at Server.Spells.First.NightSightSpell.OnCast() in c:\Scripts\Spells\First\NightSight.cs:line 56
at Server.Spells.Spell.OnPlayerCast() in c:\\Scripts\Spells\Base\Spell.cs:line 962
at Server.Spells.Spell.CastTimer.OnTick() in c:Scripts\Spells\Base\Spell.cs:line 1363
at Server.Timer.Slice()
at Server.Core.Main(String[] args)
EffectsEngine.cs line line 19
Code:
public static void SetNightSightOn(Mobile mobile, int level)
{
MobileObject mo = Support.GetMobileObject(mobile);
new LightCycle.NightSightTimer(mobile).Start();
mo.IsNightSightOn = true; <<<<<//line 19
mo.OldLightLevel = level;
}
nightshight.cs
Code:
TimeSystem.EffectsEngine.SetNightSightOn(targ, oldLevel);
Code:
using System;
using Server.Items;
using Server.Mobiles;
namespace Server.Spells.First
{
public class NightSightSpell : MagerySpell
{
public override SpellCircle Circle { get { return SpellCircle.First; } }
public override int Sound { get { return 0x1E3; } }
private static readonly SpellInfo m_Info = new SpellInfo(
"Night Sight", "In Lor",
263,
9031,
Reagent.SulfurousAsh,
Reagent.SpidersSilk
);
public NightSightSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
if (SphereSpellTarget is BaseWand)
{
BaseWand bw = SphereSpellTarget as BaseWand;
bw.RechargeWand(Caster, this);
}
else if (SphereSpellTarget is PlayerMobile && Caster.InLOS(SphereSpellTarget) && CheckSequence())
{
Mobile targ = (Mobile)SphereSpellTarget;
// ** EDIT ** Time System
//new LightCycle.NightSightTimer( targ ).Start();
int level = (int)( LightCycle.DungeonLevel * ( (Core.AOS ? targ.Skills[SkillName.Magery].Value : targ.Skills[SkillName.Magery].Value )/ 100 ) );
if ( level < 0 )
level = 0;
int oldLevel = level;
level = TimeSystem.EffectsEngine.GetNightSightLevel(targ, level);
if (level > -1)
{
targ.LightLevel = level;
targ.FixedParticles( 0x376A, 9, 32, 5007, EffectLayer.Waist );
targ.PlaySound( 0x1E3 );
BuffInfo.AddBuff( targ, new BuffInfo( BuffIcon.NightSight, 1075643 ) ); //Night Sight/You ignore lighting effects
TimeSystem.EffectsEngine.SetNightSightOn(targ, oldLevel);
}
else
{
targ.EndAction(typeof(LightCycle));
targ.SendMessage("Tu hechizo parece no tener efecto.");
}
// ** END *** Time System
targ.FixedParticles(0x376A, 10, 15, 5007, EffectLayer.Waist);
targ.PlaySound(Sound);
}
FinishSequence();
}
}
}
spell.cs
Code:
public virtual void OnPlayerCast()
{
OnCast(); <//962 line
}
spell.cs
Code:
m_Spell.OnPlayerCast();