Fireball
Member
Can anyone please tell me where the range is defined for PlayerRangeSensitive?
And is there a timer involved in this somewhere? eg. If a player runs away from a mob to the cut-off range, does the mob freeze immediately or does it carry on doing its thing for a number of seconds?
If so where is this delay defined?
Thanks!
David
And is there a timer involved in this somewhere? eg. If a player runs away from a mob to the cut-off range, does the mob freeze immediately or does it carry on doing its thing for a number of seconds?
If so where is this delay defined?
Thanks!
David