So I'm looking into some options for how best to implement pvp on a shard, and I am aware there is a large distribution of players

You can find a poll here on the UO Reddit page:
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Essentially boils down to:

VotePVP everywhere all the time.1 Votes
VotePvP Everywhere EXCEPT Trammel0 Votes
VoteNO PVP0 Votes
VoteConsensual PVP Only (Turned on with a command) (and guild fighting)0 Votes
VotePVP On only 1 Facet/map0 Votes
VoteOther- please comment below0 Votes
Have some ideas in mind but I am trying to figure out how to make the most players happy, as pvp divides a large part of the player base.
 
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