Nestea

Member
Hi guys,

When we use a lot of magic arrow spell on a short time it doesn't waste mana, don't do damage.. etc all that it's ok, i want to find a way to put something like this system on mini heal spell, if you do a lot of mini heal spell on a short time it will not works, and it will not waste mana like magic arrow spell system.

How can i do that? i really dont know how to begin.

Thank you! :)
 
try changing that:
public override bool DelayedDamageStacking { get { return false; } }

in Scripts/Spells/First/MagicArrow.cs
 

Active Shards

  • Unchained
    Custom (Classic)
    • Players
    • 147 Online
    • 273 Peak
  • The Crossroads
    Mondain's Legacy
    • Players
    • 94 Online
    • 190 Peak
  • UO Eventine
    Custom (Classic)
    • Players
    • 81 Online
    • 137 Peak
  • Insane UO
    Endless Journey
    • Players
    • 70 Online
    • 105 Peak
  • UO: New Renaissance
    Custom (Classic)
    • Players
    • 26 Online
    • 85 Peak
  • UO Enigma
    Custom (Modern)
    • Players
    • 21 Online
    • 172 Peak
  • Pandora
    Custom (Modern)
    • Players
    • 20 Online
    • 32 Peak
  • CALYPSO
    Custom (Modern)
    • Players
    • 19 Online
    • 30 Peak
  • UO Phoenix
    Custom (Classic)
    • Players
    • 19 Online
    • 48 Peak
  • Arth
    Custom (Modern)
    • Players
    • 18 Online
    • 34 Peak

Donations

Total amount
$0.00
Goal
$500.00
Back