I'm adding some custom items to the fillablecontainers and most of the works but some don't.
I don't get any errors or so but i cant see anything wrong in the code.

public static FillableContent Jeweler = new FillableContent(
2,
new Type[]
{
typeof(Jeweler)
},
new FillableEntry[]
{
new FillableEntry(1, typeof(GoldRing)),
new FillableEntry(1, typeof(GoldBracelet)),
new FillableEntry(1, typeof(GoldEarrings)),
new FillableEntry(1, typeof(GoldNecklace)),
new FillableEntry(1, typeof(GoldBeadNecklace)),
new FillableEntry(1, typeof(Necklace)),
new FillableEntry(1, typeof(Beads)),
new FillableEntry(1, typeof(EnchantedAmethyst)),
new FillableEntry(1, typeof(EnchantedDiamond)),
new FillableEntry(1, typeof(EnchantedEmerald)),
new FillableEntry(1, typeof(EnchantedRuby)),
new FillableEntry(1, typeof(EnchantedSapphire)),
new FillableEntry(1, typeof(EnchantedAmber)),
new FillableEntry(1, typeof(EnchantedCitrine)),
new FillableEntry(1, typeof(EnchantedStarSapphire)),
new FillableEntry(1, typeof(EnchantedTourmaline))
});
And the items that are added insted are the once in the next part.
So insted of jeweler it adds librarian items.

And i made a custom one named minter, but it adds blacksmithing insted (it was named bank first but that gave an error that Bank wasent defined or something).

Thanks in advance :)
Post automatically merged:

Note to self... in the small golden boxes that are in shops it seems to work, but when i use it on larger fillablecontainers it gets messed up.
 
Last edited:
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