Bittiez

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Bittiez submitted a new resource:

Simple File Updater - Customizable - A highly customization file updater for your players.

This is a free client updater, you have full control over text, colors, graphics.
I've included instructions for customizing and building to release to your players.
This also includes the file server where you'll store your client files.
Check out the github page(download link) for instructions!

If you like it, grab me a coffee -> buymeacoffee.com/tazuo

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Big Thanks to Bittiez – SimpleFileUpdater is a Game-Changer


Just wanted to give a huge shoutout to Bittiez for releasing SimpleFileUpdater — this is something I’ve been looking for for a long time, and it delivered exactly what I needed.


I'm running the Ghost Town shard and wanted a way for players to easily stay updated without downloading full client zips every time. I had no experience with Python or building .NET projects before this, but with some help and digging, I was able to set everything up in about a day.


I learned how to:


  • Run the Python-based update server and open the correct ports
  • Configure the updater to use my VPS and update only changed files
  • Rebuild the .NET client and customize the settings
  • Modify the file handling so everything installs cleanly into my existing Files\ subfolder

The end result? Players just run FileUpdaterClient.exe, and it patches only what they need — clean, fast, and shard-friendly.


Huge respect and appreciation to Bittiez for making something this useful, lightweight, and shareable with the community. This will save me — and others — a ton of time.


Thanks again!
 

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Big Thanks to Bittiez – SimpleFileUpdater is a Game-Changer


Just wanted to give a huge shoutout to Bittiez for releasing SimpleFileUpdater — this is something I’ve been looking for for a long time, and it delivered exactly what I needed.


I'm running the Ghost Town shard and wanted a way for players to easily stay updated without downloading full client zips every time. I had no experience with Python or building .NET projects before this, but with some help and digging, I was able to set everything up in about a day.


I learned how to:


  • Run the Python-based update server and open the correct ports
  • Configure the updater to use my VPS and update only changed files
  • Rebuild the .NET client and customize the settings
  • Modify the file handling so everything installs cleanly into my existing Files\ subfolder

The end result? Players just run FileUpdaterClient.exe, and it patches only what they need — clean, fast, and shard-friendly.


Huge respect and appreciation to Bittiez for making something this useful, lightweight, and shareable with the community. This will save me — and others — a ton of time.


Thanks again!
Thanks for the shout-out!
 

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