Brundle Initiate Aug 31, 2018 #1 After I make the changes to the base.scripts to enable Ilevelable items do I need to do anything? Like add them to loot and lootpack or enable something in xmlspawner2? I haven't been able to find an answer in any google or servuo searches.
After I make the changes to the base.scripts to enable Ilevelable items do I need to do anything? Like add them to loot and lootpack or enable something in xmlspawner2? I haven't been able to find an answer in any google or servuo searches.
sahisahi Member Sep 19, 2018 #2 .addatt xmllevelitem and target the item inside a spawner should be something like Code: katana/ATTACH/xmllevelitem im not sure if u can add props such as exp and level inside the spawner just try something like: Code: katana/ATTACH/xmllevelitem/4/5000/ do the command [ixp in game and target the levelable weapon it should popup the weapon attribute gump there u can increase the properties
.addatt xmllevelitem and target the item inside a spawner should be something like Code: katana/ATTACH/xmllevelitem im not sure if u can add props such as exp and level inside the spawner just try something like: Code: katana/ATTACH/xmllevelitem/4/5000/ do the command [ixp in game and target the levelable weapon it should popup the weapon attribute gump there u can increase the properties