Kamras
Member
So this is the issue, I want to set it so when a player removed a layer of equipment, such as gloves. The player drops all weapons/shields to pack.
I've tried using the
however that ends in a crash when removing the gloves.
Then I added in this instead as m was already referenced to mobile.
this doesn't crash the server but doesn't remove the equipped items when removing gloves.
I've tried using the
Code:
this.HeldBy.DropHolding();
Then I added in this instead as m was already referenced to mobile.
Code:
m.DropHolding();
this doesn't crash the server but doesn't remove the equipped items when removing gloves.