Hi everyone,

This is JarJarIsASith from UO Singularity, we are a fairly new server built on ServUO and released around 3 months ago.

We have built up a small community so far that have been enjoying the shard for what it has to offer.

Here is the some general info:

We have a custom class system that is designed to bring balance to a variety of playstyles:

And we have some fun custom end game content:

If any of you have time come check us out ~

Cheers, JarJarIsASith
 
Merry Christmas everyone ~

This is JarJarIsASith from UO Singularity here to announce our first PvP Battleground release:

The Battle For Terathan Keep

http://uosingularity.com/

Core features of this battleground:
  • 1v1, 2v2, 3v3, 4v4, XvX, and FFA Formats that can support very flexible numbers of players.
  • Rewards that allow end game progression that is on par with other PvE end game content.
  • ELO based MMR calculations to allow for better match making and form the basis of leaderboards.
  • Online leaderboards that update nightly.
  • Full transparency on matches made with no hidden or internal match making values / rules to obscure ratings.
  • Minimum class level of 100 (of 300) to join matches (this can be achieved within a day for many players).

This battleground has very recently been released and is currently under heavy transformation to eventually bring the following features:
  • Class based PvP, where class talents and abilities carryover into PvP in a balanced manner.
  • A second PvP focussed talent tree for all classes that bring a deeper layer of complexity, skill expression, and involvement to the fights.
  • A battleground item / upgrade shop that brings balance to gear gaps and adds a layer of complexity and decision making to guide players towards victory.
For those of you interested in balanced / consensual PvP and ongoing dedication to cultivating a competitive PvP environment, please feel free to come check things out.

http://uosingularity.com/

Cheers, JarJarIsASith
 
Hello everyone,

It has been a while since we had an update but we have made amazing progress with the systems mentioned before!

We now have completed an in game Mastery System that gives every class in game a unique set of 6 abilities that further define their class, raise the complexity of high end play, and allow players greater play making potential in PvP.

Along with this, we have introduced a PvP rewards system for seasonal PvP play, daily tournaments, and rank based rewards.

If you like competitive class based PvP and rewards, then come check us out, the barrier to entry is fairly low with fast skill gains and low level requirements for PvP due to the normalization of stats and skills in matches.

Singularity - UO Free Shard - Ultima Online Free Shard

Cheers, JarJarIsASith
 
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